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EDUC2201

EDUC2201 Final Exam Study Guide

QuestionAnswer
What is the definition for Instructional Technology? (1) a set of instructional media (2) the process of designing and implementing instruction
What are audiovisual devices? mechanical and/or electronic equipment that communicates information visually or auditorily
What is the systems approach? a process of planning, developing, implementing, and evaluating instruction
What is individualized instruction? a method of teaching that tailors content, instructional technology, and pace to the abilities and interests of each learner
What is empiricism? the first root of learning theories; it believes that knowledge is an experience and humans are empty vessels that acquire knowledge through environment interactions
What is rationalism? The second root of learning theories; it believes that knowledge tomes from reason and humans need to recall information already in their minds
Describe behaviorism a response to stimulus or environment; transfer of learning happens through generalization; use behavior in identical situations; recall facts and define concepts
Describe cognitivism what learners know and how they learn; use the same knowledge in different situations; used for great reasoning and higher-level problem solving
Describe constructivism learners create their own meaning and understanding; use knowledge in real life situations and complex problems
What is an open educational resource? teaching, learning, and research materials that can be copied, edited, and shared freely and legally
What is a connectivist MOOC? a MOOC with peer learning; not instructor-driven, but instead instruction derives from discussions and contributions; the first type of MOOC
What is an extended MOOC? a MOOC that is instructor-driven; follows a precise, well-structured format
List some characteristics of a MOOC (1) open to anyone (2) participatory (creation and sharing of contributions, interact with knowledge and skills, voluntary) (3) wide distribution (happens in social learning environment)
List some challenges of a MOOC (1) low completion rate (2) not always completely free; need to pay for full access
What is creative commons? CC provides licensing tools that are free to use
Describe the action and expression aspect of UDL framework the HOW of learning (1) physical action (2) expression and communication (3) executive functions
Describe the engagement aspect of UDL framework the WHY of learning (1) recruiting interest (2) sustaining effort and persistence (3) self-regulation
Describe the representation aspect of UDL framework the WHAT of learning (1) perception (2) language and symbols (3) comprehension
What is the structure of the Web Content Accessibility Standards 2.1? (1) perceivable (2) operable (3) understandable (4) robust
Describe the different principles (1) people have to access the content, text alternatives, time-based media (2) enough time (3)input assistance (4) compatible
How many Web Content Accessibility Standards 2.1 guidelines are there? 13
How many Web Content Accessibility Standards 2.1 success criteria are there? 78
What are the different categories of success criteria? (1) A: lowest accessibility (2) AA: put more effort into; most web content (3) AAA: put most effort into; meets every guideline
Give examples of low-tech assistive technology tools pencil grips, planners, highlighters
Give examples of high-tech assistive technology tools computers, iPads, voice recognition
Give examples of hardware prosthetics, mounting systems, positioning devices
Give examples of computer hardware special switches, keyboards, positioning devices
Give examples of computer software screen readers, communication programs
Give examples of social media networks used in education Facebook, Instagram, Pinterest, YouTube, TikTok
What are some advantages of social media in education? allows posting of information, easier for individual to connect, social media is already an integral part of everyday lives
What are some disadvantages of social media in education? privacy concern, psychological well-being, false information, cyberbullying
What are applications of VR? health, general education, science, engineering
What is the pedagogical domain of use? (1) constructivism: interact with VR to learn (2) collaboration: interact with each other (3) gamification: applying game mechanics to non-gamified experiences
What is the intrinsic domain of use? increased motivation, enjoyment, personalized learning, deeper learning
What is VR training? training that promotes transferring of practical skills
What is simulation training? training that allows engagement in environments that would be impractical/dangerous
What is microlearning? an educational strategy that focuses on learning new information in small units
What is mobile learning? the use of mobile devices, such as smartphones and tablets, for educational purposes
What are benefits of microlearning? learn during busy schedules, smaller information can be processed and remembered better
What are benefits of mobile learning? in-time learning, higher completion rates, customized learning, less strict
What is a storyboard? a sequence of drawings representing the shots planned for some sort of production
What is AI? a computer that simulates human intelligence, can perform complex tasks, has a wide scope of applications, mimics human decision-making
what is ML? a computer that learns autonomously from past data, limited scope of applications
Created by: haileyjordan
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