Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Experiential Week 2

Story & Narrative (as a part of Experiential Game Design)

QuestionAnswer
What is the term used for players' belief that their choices and actions drive the events of the story? agency
What is the driving force behind the progression through the story of a game? player
What should the player experience when making choices? cause and effect
An increased amount of player choices needs to be honoured to still provide a sense of agency when the narrative is more... complex
What sets a game story apart from stories in other media? interactivity
Which type of narrative is the following? • Complete lack of player influence. • Mostly the same as other media. • Does not utilise interactivity of games. • The story is entirely controlled by the game creators. linear
Which type of narrative is the following? • Narrative mostly remains the same with small details changing. • Eventually the player is put back on the “correct” path by inevitable story plot points. • Writers retain control over alternate paths. limited branching
Which type of narrative is the following? • Not purely linear but doesn't focus on player choice. • Allows the player to do whatever they want within bounds. • Require player to do a specific action or reach a specific goal to progress. chokepoint branching
Which type of narrative is the following? • Nodes can be visited in any order. • Some nodes may only become active upon completion of others. • Nodes can have different weights. • Encourages exploration. • Common for open-world games. nodal branching
Which type of narrative is the following? • Many stories can share details but usually don't interfere with each other. • Often used in long-running games. • Players may not have completed preceding stories. open-ended branching
Which type of narrative is the following? • Uncommon. • Use cleverly constructed rulesets, storing prior events and player influence to generate narratives. • Truly unique stories that encourage players to share their stories with others. procedural
Which type of narrative is the following? • Players’ actions are extremely important, often with social aspects. • There are often reasons for the player to do something, though gameplay driven (farming loot, making friends). no narrative
In which type of narrative is the story predetermined by the game creators? embedded
In which type of narrative is the story simply told to the player? embedded
In which type of narrative is the story rich and atmospheric? embedded
In which type of narrative does the story come from the player's actions? emergent
In which type of narrative does the player witness the story (or aspects) being written? emergent
In which type of narrative is careful balancing and development required for capable systems? emergent
Which type of conflict is the following? "Most common type. Hero vs villain." man vs man
Which type of conflict is the following? "Biological and natural hazards. From storms to plagues." man vs nature
Which type of conflict is the following? "Mostly in horror. Facing inner demons, phobias, personal afflictions etc." man vs self
Which type of conflict is the following? "'You are the chosen one!', 'Only you can stop (blank)'. Typically the main character does it because they must, not want." man vs destiny
Which type of conflict is the following? "Breaking out. Evil government, crooked cops, being a 'mischievous schoolboy' (Bully, Rockstar)." man vs system
Which type of conflict is the following? "Haunted by and atoning for previous mistakes. (Silent Hill 2 is a good example)." man vs past
What do stories need as fuel? conflict
What type of conflict creates tension and interest? minor
What type of conflict drives the plot? major
"Someone needs or wants something, but someone or something stands in the way". What aspect of a story is this? conflict
Which element of plot answers the below question: "What is the nature of the fight?" conflict
Which element of plot answers the below question: "What is this fight for?" stakes
Which element of plot answers the below question: "How do the conflict and stakes put our character at risk?" hero jeopardy
Which element of plot answers the below question: "What are the results of the conflict and the stakes, and how do they impact our characters?" dramatic tension
Which element of plot answers the below question: "Over what period does this conflict take place?" time
Fill in the question marks in this part of the plot equation: ??? = Dramatic Tension plot
Which story style is described in the following: "Most common game-story structure where cinematics imitate dialogue and character development meanwhile gameplay imitates action sequences." film
Which story style is described in the following: "Imagine hitting a reset button at the end of every story segment. Each level/segment has a different focus or objective." episodic
Which story style is described in the following: "Story comes in many smaller levels or segments that tease you the next part of the story through cliff-hangers." serial
In the 3-act structure, what % of runtime should Act 1 and Act 3 relate to? 25
In the 3-act structure, what % of runtime should Act 2 relate to? 50
Which act in the 3-act structure does the following describe? "We are getting introduced to the world and characters residing in it, as well as being introduced to the driving plot and main conflict of the story." act 1
Which act in the 3-act structure does the following describe? "This is the climactic part of the story where tension keeps rising up to a certain point, the highest in the story. This act’s main goal is the confrontation of the main conflict." act 2
Which act in the 3-act structure does the following describe? "This act is the resolution phase which tells us what happens to the world and characters we got introduced to, and brings about the resolution of the main conflict." act 3
What is the name of the plot point between Act 1 and Act 2 where the hero commits themselves to resolving the main conflict and the "journey" begins? plot point a
What is the name of the plot point between Act 2 and Act 3, which is the epiphany point of the hero and the moment where the move to victory is presented to us? plot point b
At the end of Act 2, which element of plot should be at its absolute highest? tension
On a tension graph, what are the spikes of high tension that progressively get higher called? crises
On a tension graph, what are the dips of low tension seen after upward spikes called? respites
What part of the story should be done as fast as possible, especially in a game context, because of players expecting to play the game? setup
On a tension graph, what is the big final spike at the end of Act 2 called? climax
On a tension graph, what is the final feature before the end, where the tension steeply dips down to nothing? denouement
Fill in the question marks in this part of the plot equation: Dramatic Tension = Conflict x (??? / Time) stakes
Fill in the question marks in this part of the plot equation: ??? x (Stakes / Time) = Hero Jeopardy conflict
Created by: cactusmagelord
Popular Miscellaneous sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards