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Gestalt Principle
Perceptual organization
| Term | Definition |
|---|---|
| Proximity | Closer two figures are to each other more likely to group them and see them part of same object |
| Similarity | Tend to group figures according to how closely they resemble each other, whether in shapes color or orientation |
| Good continuation | (also, continuity) we are more likely to perceive continuous, smooth flowing lines rather than jagged, broken lines |
| Common fate | Parts of visual move together are grouped together |
| Place coding | Unrolled cochlea; high, medium and low frequency sound waves activate different regions of the basilar membrane |
| Binocular depth cues | Cues of depth perception that arise from the fact that people have two eyes |
| Monocular depth cues | Cues of depth perception that are available to each eye alone |
| Binocular sparity | A depth cue; b/c distance between 2 eyes, each eye receives a slightly different retinal image |
| Convergence | Cue of binocular depth perception; when person views nerby object, eye muscles turns eye inward |
| Occlusion | Near object occuludes (blocks) an object that is farther away |
| Relative size | Far- off objects project a smaller retinal image than close objects do, far- off and close objects are the same physical size |
| Familiar size | B/c we know how large familiar objects are, we can tell how far away they are by size of retinal images |
| Linear perspective | Seemingly parallel lines appear to converge in the distance |
| Texture gradient | Uniformity textured surface recedes, texture continuously becomes denser |
| Figure and ground | Visual scenes divided whatever you don't see figures |
| Size retency | Size we receive is constant even if retinal image is smaller |
| Picturial cues | - Type of monocular depth cue - Patterns represented on a flat surface to create a sense of three dimensions |