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PSY100 Chapter 8

Terms from week 6

TermDefinition
Learning A lasting change in behavior resulting from experience
Black Box Model Behaviorist view; the process that causes a behavior is not important, only observable behaviors matter
Behavioral conditioning A skill learned or developed based on previous experience
Nonassociative learning Learning that involves changes in the magnitude of responses to stimuli (Habituation, sensitization, etc.)
Habituation Stop responding to constant stimulus
Sensitization An increased reaction to many stimuli following exposure to one strong stimulus
Associative learning Learning that involves forming connections between stimuli and behaviors
Observational learning Learning that involves watching others (social learning/modelling)
Classical Conditioning (Pavlovian) Two different stimuli become associated with each other; no action needed by the learner (neutral stimulus becomes associated with a natural reflex)
Unconditioned stimulus Stimulus that elicits a response without any prior experience (Pavlov ex: food)
Unconditioned response Response to the unconditioned stimulus (Pavlov ex: salivation in presence of food)
Conditioned stimulus Stimulus whose significance is assigned through classical conditioning (Pavlov ex: sound ONLY AFTER BEING PAIRED WITH FOOD)
Conditioned response Response learned through classical conditioning (Pavlov ex: salivation at sound of bell/tone)
Acquisition Gradual formation of an association between conditioned and unconditioned stimuli (Pavlov ex: food and sound)
Extinction Gradual loss of conditioned response due to lack of unconditioned stimulus being presented
Spontaneous recovery Random relapse of conditioned response after it has already been extinguished
Stimulus generalization Different but similar stimuli cause the same conditioned response
Stimulus discrimination Only one stimulus produced the conditioned response
Second-order conditioning Secondary stimulus can become a conditioned stimuli when accidentally paired with the original stimulus (Pavlov ex: chef who brings meat paired with sound)
Latent inhibition Familiar stimuli take longer to condition/recondition than new stimuli
Taste aversion Association that is easier to learn than other associations
Prediction Conditioned stimulus must accurately predict the unconditioned stimulus; timing between exposure is crucial to learning
Rescorla-Wagner model The strength of the Conditioned-Unconditioned stimulus association is determined by the extent to which the unconditioned stimulus is unexpected or surprising (greater effort by the learner to understand why the unconditioned stimulus appeared)
Operant conditioning Learning style where experience changes behavior; associations are formed between behaviors and their outcomes
Reinforcer A stimulus delivered after a desired behavior that will increase the behavior
Shaping Reinforcing behavior increasingly similar to the desired behavior until it is reached
Positive reinforcement Giving something to increase behavior (reward for doing chores)
Negative reinforcement Taking something away to increase behavior (no chores tomorrow for doing them today)
Positive punishment Giving something to decrease behavior (reward for not biting nails)
Negative punishment Taking something away to decrease behavior (remove privilege as a result of nail biting)
Premack principle (relativity theory of reinforcement) Using a higher probability behavior (more enjoyable/likely to be done) to motivate and reinforce a lower probability behavior
Token economics System where tokens are earned for doing desired behaviors that can be exchanged for other reinforcers
Continuous reinforcement Reinforcer follows every desired response/behavior
Partial reinforcement Set schedule for when a reinforcer will follow a desired response/behavior (fixed or variable, ratio or time)
Fixed-interval reinforcement Response after a specific time period is reinforced (passage of time period, predictable schedule) ex: every 15 minutes of doing homework you get a reward
Variable-interval reinforcement Response after varying time period is reinforced (passage of time, unpredictable schedule) ex: 'likes' on social media increases use/checking
Fixed-ratio reinforcement Fixed number of responses must occur before reinforcement (number of behaviors, predictable schedule) ex: reward for every sixth purchase at a store
Variable-ratio reinforcement Varying number of responses must occur before reinforcement (number of behaviors, unpredictable schedule) ex: slot machines STRONGEST REINFORCEMENT SCHEDULE
Accidental reinforcement Superstitious behavior; coincidences lead to belief that a behavior causes a reward
Biological constraint to operant conditioning The farther a desired behavior strays from an animals natural instincts, the harder it will be for the animal to learn and perform
Pleasure centers of the brain Most influential aspect of learning; animals will perform amazing tasks to achieve satisfiers like food, water, and sex
Reward circuits Nucleus accumbens releases dopamine in the brain, causes 'rewarding' feeling
Latent learning Learning that occurs without being presented, and is only observable when a reward is offered
Social learning theory View that learning is largely due to imitation, modeling, and social interactions
Attention Looking at a model
Retention Remembering an observed behavior
Reproduction Ability to perform an observed behavior yourself
Motivation The outcome of the behavior (good or bad?); should the behavior be repeated; how was the observed model treated
Instincts Inborn pattern of responses/behavior elicited by environmental stimuli (fixed action pattern)
Biological preparedness Evolutionary predisposition to making associations between specific stimuli and responses
Higher order conditioning Learning in which stimuli associated with a conditioned stimulus (CS) also elicit conditioned responses (CRs)
Thorndike's law of effect Behavior that leads to satisfaction is more likely to occur, and behavior that leads to annoyance is less likely to occur
Primary reinforcer Reinforcers that are not learned, but are innate (food, water, sex, sleep, etc.)
Secondary reinforcer Reinforcement that has already been paired with a primary reinforcer
Instinctive drift Tendency for an animal to revert back to biological instincts despite conditioning
Created by: doctorpenguin
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