Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Unit 4

Learning

TermDefinition
Ivan Pavlov known for his discovery of classical conditioning through his experiments with dogs
John B. Watson founded behaviorism and researched conditioning and found stimulus generalization
B.F. Skinner inventor of the Skinner Box, he discovered the power of positive reinforcement in learning through operant conditioning
John Garcia known for discovering exceptions to the process of learning by classical conditioning
Edward Thorndike his work on learning theory that lead to the development of operant conditioning within behaviorism
Edward Tolman best-known for cognitive behaviorism, his research on cognitive maps, the theory of latent learning
Albert Bandura they suggest that observation and modeling play a primary role in how and why people learn
Unconditioned Stimulus (UCS) a stimulus that automatically triggers a response EX: Food
Unconditioned Response (UR) the naturally occurring response to the UCS EX: Salivation
Neural Stimulus (NS) the CS before conditioning EX: Bell with no effect
Conditioned Stimulus (CS) a stimulus that has come to elicit a conditioned response EX: Bell with effect
Conditioned Response (CR) learned response to the previously neural stimuli EX: Dog salivates to bell
Acquisition Learning Curve involves pairing of the conditioned stimulus and the UCS, the greater # of pairing = stronger response
Stimulus Generalization occurs when a CR results from stimuli that are similar but unrelated
Stimulus Discrimination an organisms lack of response to a stimulus similar to the original stimulus
Taste Aversion when someone has a bad experience with a food and associates that bad experience with the food in the future
Primary Reinforcer stimuli that are biologically relevant to organisms and increase an organism's behavior towards it
Secondary Reinforcer a stimuli that has taken on the reinforcing properties of the primary reinforcer associated with it
Fixed Ratio a set # of responses before reinforcement is given
Variable Ratio the # of responses required vary around some average
Fixed Interval a set interval of time is needed for reinforcement to be given
Variable Interval reinforces a response at unpredictable rates
Classical Conditioning learning that takes place when a NS come to produce a CR because of its association with the UCS
Operant Conditioning method of learning that employs rewards and punishments for behavior
Observational Learning learning that takes place by watching others model a task
Latent Learning learning in the absence of apparent reinforcement
Positive Reinforcement occurs when a behavior is followed by a desired stimulus
Negative Reinforcement occurs when a behavior prevents or removes an aversive stimulus
Shaping technique whereby successive approximations of a behavior are reinforced
Chaining organisms are required to perform several different behaviors in sequence before receiving the reineforcement
Extinction when a behavior results in a reinforcer no longer results in the reinforcer
Spontaneous Recovery occurs when a previously extinguished CR suddenly randomly reappears
Internal Locus of Control believe that the outcomes of their actions are results of their own abilities
External Locus of Control attributes academic success or failure to luck or chance, a higher power or the influence of another person
Created by: MadisonFoleyReis
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards