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Habit 4
Study Guide
| Term | Definition |
|---|---|
| Principles of Interpersonal Leadership | Think Win/win |
| Six Paradigms of Human Interaction | Win/Win Lose/Lose Win/Lose Win Lose/Win Win/Win or No Deal |
| Win/Win | Agreements or solutions are mutually beneficial A belief in the Third Alternative -- a better way |
| Win/Lose | Use of position, power, credentials, possessions or personality to get one's way. The win/lose mentality is dysfunctional to interdependence. |
| Lose/Win | These people are quick to please or appease. Capitulation -- giving in or giving up. |
| Lose/Lose | Result of encounters between two Win/Lose individuals. Also the philosophy of highly dependent people. |
| Win | Win at all costs. Other people don't matter. The most common approach in everyday negotiation. |
| Which option is best? | Win/Win |
| Win/Win or No Deal | If we can't find a solution that would benefit both parties, we agree to disagree. Most realistic at the beginning of a relationship or enterprise. |
| Five Dimensions of Win/Win | Character, Relationships, Agreements, Supportive Systems, Processes |
| Character. | The foundation of Win/Win Integrity. The value we place on ourselves. Maturity. The balance between courage and consideration. Abundance Mentality. There is plenty out there for everybody. |
| Integrity. | The value we place on ourselves. |
| Maturity. | The balance between courage and consideration. |
| Abundance Mentality. | There is plenty out there for everybody. |
| Relationships. | Courtesy, respect and appreciation for the other person and his point of view. |
| Agreements. | Cover a wide scope of interdependent action. Desired results Guidelines Resources Accountability Consequences |
| Desired results | the outcome that would like to be achieved |
| Guidelines | ideas or rules of what to do, or not to do |
| Resources | Those things that a person can use to help reach goals |
| Accountability | Willingness to take credit and blame for actions. |
| Consequences | a result of your actions and decisions |
| Supportive Systems. | Reward systems must reflect the values of the mission statement. |
| Processes. | The route to Win/Win: See the problem from another point of view. Identify the key issues and concerns involved. Determine what results would constitute a fully acceptable solution. Identify possible new options to achieve those results. |