Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Social Influence

Psychology A Level Key definitions

TermDefinition
Influence a process where people agree/ disagree about appropriate behaviours and maintain or change social norms accordingly
Pathology of power enjoying absolute control
Autonomous state When you are in control and responsible for you actions
Agentic State when you are ready to obey another
Agentic shift going from an autonomous state to an agentic state
Fascism an ideology where people believe in the superiority of one race and want to "cleanse" their nation of undesirable members.
Ideology a system of ideas or ideals
learned helplessness a person puts up with endless discomfort or stress because they feel unable to escape from it.
Social change When society or a significant part of society change its views and adopt new behaviours as the norm
Convergent-divergent theory Nemeth defining it as the minority and majority having different thinking types
Divergent thinking The minority's difference of opinion that is broader and takes in more information leads to better decisions and more creative solutions
Created by: Pur_ple
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards