Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Sensors-Servos

TermDefinition
Arduino Uno microcontroller board
Sensor shield makes it easy to connect cables and devices to the correct Arduino pins
Ping sensor measures distance using sonar
IR sensor carries a single infrared LED and phototransistor pair that gives a digital output when it detects something in range
Flat-separate cable 3-pin cable that connects sensors and other devices to the Arduino, one end allows for non-standard pin arrangement
QTI sensor an infrared emitter/receiver that is able to differentiate between a light surface and a dark surface
USB cable connects computer to Arduino to upload programs
Flat-latch standard 3-pin cable that connects sensors and other devices to the Arduino
Analog pins inputs broken out with power, ground and signal for each
Digital pins 14 inputs/outputs broken out with power, ground and signal for each
Reset button starts the code back at the beginning of the setup
Power indicator LED lights up when everything is wired correctly
Sensor device that detects or measures a physical property and records, indicates or otherwise responds to it
Control Structure decides the order in which instructions are executed
Actuator mechanism that puts something into automatic action
Compile translate a computer program into machine language
Serial monitor additional window that allows the user to view sensor data from a peripheral device
Upload transfer data or programs between devices, usually from peripheral device to central device
void setup the code between the curly braces that will run only once when your Arduino program begins
void loop runs after the setup is finished and continues until power is removed
// single line comment
/* */ multi-line comment
{ } used to define when a block of code starts and stops
; ends each line of code
#include used to add outside libraries to your program
int primary datatype for number storage
serial used for communication between Arduino and computer
println sends data to the serial port as human readable text
begin() used for serial communication
attach() used to associate a serial pin with a Servo variable
write() assigns the number in the variable to the parenthesis
== equal to
|| or
&& and
! not
< less than
> greater than
operand object of mathematical operation
false 0
true 1
boolean data type having two values, true or false
Created by: shoemaker
Popular Engineering sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards