Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Cognition

Human psychology. Life Span Human Dev. Carol K. Sigelman. Elizabeth A. Rider

QuestionAnswer
Cognition The activity of knowing and the processes through which knowledge is acquired and problems are solved.
Genetic epistemology The study of how humans come to know reality and basic dimensions of it such as space, time, and causality.
Clinical Method A flexible question-and-answer technique used to discover how children think about problems.
Piaget's definition of intelligence A basic life function that helps an organism adapt to its environment.
Schemes (schema) Cognitive structures- organized patterns of action or thought that people construct to interpret their experiences. (using mental symbols such as images & words to represent or stand for aspects of experieces)
Organization Children systematically combine existing schemes into new & more complex ones. (logically ordered & interrelated actions & ideas)
Adaptation The process of adjusting to the demands of environment.
Assimilation The process by which we interpret new experiences in terms of existing schemes or cognitive structures.
Accomodation The process of modifying existing schemes to better fit new experiences.
Three Core Ideas of Piaget's Theory of Development 1. Child plays active role in own development 2. Children go through an invariant series of stages 3. Schemes change as a result of two processes (adaptation & organization)
Equilibrium The process of achieving mental stability where our internal thoughts are consistent with the evidence we are receiving from the external world.
Piaget's Stages of Development 1. Sensorimotor 2. Preoperational 3. Concrete Operations 4. Formal Operations
Sensorimotor 0-2 years. Thinking only in terms of here & now, action based.
Reflex Activity (Sesorimotor subst) Birth- 1 month. Indiscriminate performance of reflexive ations. Sensorimotor egocentrism. Active exercise & refinement of inborn reflexes (accomodate sucking to fit the shapes of diff't objects)
Primary Circular Reactions (Sensorimotor subst) 1-4 months. Repetition of behaviors involving the baby's body that leads to interesting results. (Repeatedly suck a thumb, kick legs, blow bubbles)
Secondary Circular Reactions (Senso. subst) 4-8 months. Repetition of behaviors involving external objects. (Repeatedly shake a rattle to make and interesting noise or bat a mobile to make it wiggle)
Coordination of Secondary Schemes (Sen. subst) 8-12 months. Intentional, goal directed behavior. Beginnings of object permanence, but still make A, not B, error. Combination of actons to solve simple problems. (bat aside a barrier to grasp an object) First evidence of intentionality
Tertiary Circular Reactiions 12-18 months. Creative exploration of external thoughts. Experimentation to find new ways to solve problems or produce interesting outcomes. (Explore bath-water by gently patting it then hiting it vigorously & watching the results/ stroke, pinch a cat.
Beginning of Thought (Senso. subst) 18-24 months. Internal images of absent objects & events. Deferred imitation. First evidence of insight; solve problems mentally, using symbols to stand for objects & actions. Visualize how a stick can be used. (move an out of reach toy closer)
Circular Reactions Newborns will suck to produce interesting events
Object Permanence 3 1/2 year olds are surprised when an out of site object appears. A-not-B error. The likelihood of 8-12 month olds to search for an object in the place where they last found it (A) rather than in its new hiding place (B)
Preoperational Stage 2-7 years. Preschoolers. Do not understand conservation.
Conservation (preop stage) Certain properties of an object or substance do not change when its appearance is altered in some superficial way.
Operations (Preop stage) Mental representation of an action that obeys logical rules (reversibility)
Decentration The ability to focus on 2 or more dimensions of a problem at once
Centration The tendency to center attention on a single aspect of the problem
Reversibility The process of mentally undoing or reversing an action
Preoperational egocentrism inability to distinguish perspective of another from own
Animistic thinking think that inanimate objects have thoughts or feelings
Concrete Operational Stage 7-11 years. Less egocentric. Elementary school. adding & substracting, perform mental actions on objects, classifying, arranging objects from largest to smallest.
Horizontal decalage (Concrete op. stage) Different cognitive skills related to the same stage of cognitive development emerge at diff't times.
Formal Operational Stage 11-12. Mental actions on ideas. think about ideas logically. more hypothetical and abstract. Children in less materialistic cultures show delays in conservation. Formal reasoning does not appear in nonliterate societies.
Propositional thought (formal op stage) can think logically about hypothetical ideas
Adolescent egocentrism (formal op stage) Can't distinguish abstract ideas of other's perspectives from own.
Evaluation of Piaget Understimated children's abilities. Failed to distinguish between competence & performance. Understimated social influences.
Created by: Cediana Studying
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards