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Percy Jackson BK1 #5
Practice these words for chapter 10
| Term | Definition |
|---|---|
| Magic | Supernatural control of physical forces or events, as by spells or ritual actions. |
| Quest | A search, especially an arduous one for something that is greatly desired. |
| Chauffeur | One employed to drive a car. |
| Paisley | A wool fabric that has an intricately detailed design of curved shapes, or the design itself. |
| Gargoyle | A macabre or grotesque sculpture of an animal or person, often carved as an architectural ornament. |
| Witness | A person who sees or experiences an occurrence. |
| Ambrosia | In Greek and Roman mythology, the food or drink of the gods. |
| Hyperventilate | To breathe at an abnormally rapid rate, so increasing the rate of loss of carbon dioxide. |
| Mist | A haze overt the eye; something that obscures |
| Mortal | Of or pertaining to humanity or human beings; human. |
| Impulsive | Motivated by spontaneous wishes and needs rather than careful thought. |
| Careen | The act of swaying while in swift forward motion. |
| Immortal | Not subject to death or decay; living for ever. |
| Flyer | A printed sheet to be handed out or mailed for advertising or publicity; handbill. |
| Celestial | Of or pertaining to heaven. |
| Civilization | Any society and its culture at a particular time or over a span of time. |
| Weapon | An object or device intended or used as a means of offense or defense. |
| Propaganda | Information, especially of a biased or misleading nature, used to promote a political cause or point of view. |
| Doom | Fate or destiny, especially that of destruction or death. |
| Stampede | The sudden, hurried, panicked mass movement of a large group of animals; any similar movement or rush of a crowd, |
| Demon | An evil spirit. |
| Scent | A characteristic odor, especially a pleasant one. |
| Misnomer | An incorrect or inappropriate name. |
| Reinforcements | Additions of personnel or material to a military force. |
| Whip | A long slender cord, strap, or rod. |
| Vulnerable | Capable of being hurt or injured. |
| Eternal | Having no beginning or end; existing outside of time; timeless. |
| Melancholy | A sad, gloomy, or depressed state or quality. |
| Repulsive | Prompting disgust or aversion; distasteful. |
| Rival | The person with whom one is competing; competitor. |
| Nectar | A sweet or refreshing drink, especially fruit juice. |
| Enchanted | Under a magic spell; bewitched. |
| Invisible | Not capable of being seen; not visible. |
| Coward | A person who lacks the courage to face danger, pain, or difficulty; a person easily discouraged or intimidated by fear. |
| Drachma | A silver coin minted in ancient Greece. |
| Chaos | A state, condition, or place pf complete disorder and confusion. |
| Submit | To give up or yield (oneself) to the power, will, or authority of another. |
| Sword | A weapon for cutting or thrusting, consisting of a long pointed blade fixed on a handle or hilt. |
| Emergency | A serious situation or sudden crisis, usually unforeseen, that requires immediate action. |
| Tunnel | An underground or underwater passageway, as for railroad through a mountain or for a road under a river or city. |