Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Teaching Methods

Basic Methods of teaching and learning Milady 3rd edition

What are the ten Teaching and Learning Methods Lecture, Demonstration, Group Discussion and Discovery, Role-play, Field Trips, Guest speaker, Peer Coaching, Projects, Workbooks/Handouts, and Case Study
Content-based efforts lead to telling and transmission. it is one way communication. Instructor-Centered Education
Performance-based efforts result in training and transformation. requires dialogue and meaningful interaction. Learner-Centered Education
What is the purpose of Teaching? To enable people to learn
____________ is the acting of imparting knowledge or instructing by principles, examples, and experiences. Teaching
What is your mission when Teaching? Transform your learners
Formal presentation given before a group of learners for the purpose of instruction. Should be brief and to the point. Lecture
Consider the Topic, Research the Topic, Examples for clarification, Analyze your learners, Teach with Poise, and Enjoy the presentation. Create format
Brings a lesson to life by illustrating a manipulative procedure or clarifying a point. Demonstration
Knowledge we possess that allows us to name, explain, and talk about matters. Declarative Knowledge
Knowledge we have learned by doing not using words. Procedural Knowledge
Learners are provided an opportunity to work in a group environment and share their own judgments, opinions, and perceptions. It is motivating and requires a high degree of participation. Group Discussion and Discovery
To help learners understand others views and feelings. Role-Playing
Builds interest and excitement in the chosen field, strengthens images and adds "real world" Experience, and adds variety. Field Trips
A person involved is someway with the field comes in to have a meeting/discussion with current learners. Guest Speaker
Provides one on one personalized instruction, Students work as tutors for each other. Peer Coaching
Allows learners to apply what they have learned (theory) into practice. Projects
Minor teaching skill used to ensure that students are on track with studies and understanding of the material learned. Workbooks/Handouts
Provides a detailed description of realistic problems/Situations that need a solution. Case Studies
Links old and new information Concept Connector
Your mind translates the content of a lesson into visual imagery or pictures Visualization
Used to describe or explain a point or getting a learner onto the same page. Stories, Anecdotes, Testimonials
Word, phrase association, songs, or any other method that will trigger information stored in the memorization of a lesson. Mnemonics
a brief activity that lasts 1-3 minutes to provide a mental and physical break for learners Energizers
translates the content of the lesson into personage or real life! Characters or using characterizations
A brief activity that lasts 1-3 minutes and helps you get to know each other. Icebreakers
Procedure/project that discovers an unknown effect or law. Experiment
Can instill perspective on a topic or emphasis a point when used naturally and NOT at anyone's expense. Humor
What are note-taking, mind-mapping, window panes, Venn Diagram, Cause and effect chain, Compare and contrast Diagram, and a predication tree? Lecture Strategies
Who accompanies learners through class until graduation and will observe group activity but not take over> Educator
What are Concept connectors, visualization, stories, anecdotes, mnemonics, energizers, icebreakers, character, experiments, humor, games, group synergy, and competitions? Teaching tools and techniques
What will learners gain through group discussion and discovery? Self-Confidence
What should occur as soon as possible after the demonstration? Student Practice
Educators must watch for non-verbal cues from learners during which teaching method to determine how the learner is responding to the lesson. Demonstration
What are Mix and match, Balloon game, Musical chairs, reverse musical chairs, and review envelope game? Strategy games
What are the hunt is on and the person pyramid? Icebreakers or introductory games
What are chain note, deck of cards, inside outside circle, memory matrix, minute paper, mix-n-match, one sentence summary, mix freeze-pair, daily journal , poker chips, and red and green card? Teaching Strategies
Created by: Frogs4hair
Popular Miscellaneous sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards