Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Don't know
remaining cards
To flip the current card, click it or press the Spacebar key.  To move the current card to one of the three colored boxes, click on the box.  You may also press the UP ARROW key to move the card to the "Know" box, the DOWN ARROW key to move the card to the "Don't know" box, or the RIGHT ARROW key to move the card to the Remaining box.  You may also click on the card displayed in any of the three boxes to bring that card back to the center.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Motor Learning 1

feedback/practice schedules

Constant Feedback Feedback given after every practice trial
Summed Feedback Feedback given after a set number of trials; ie every other or every third
Faded feedback Feedback given at first after every trial and then less frequently
Bandwidth feedback Feedback given only when performance is outside a given error range; but not if it falls within a predetermined range
Delayed feedback Feedback is given after a brief time delay; ie 3 seconds
Massed Practice A sequence of practice and rest times where the rest time is much less than the practice time
Distributed Practice A sequence of practice and rest periods where the practice time is equal to or less than the rest time
Blocked Practice A practice sequence that is organized around one task performed repeatedly, uninterrupted by practice on any other task; low contextual interference
Serial Practice A predictable and repeating order of practice of multiple tasks
Random Practice A practice sequence where the tasks being practices are order randomly across trials; high contextual interference
Parts-to-Whole Practice A practice sequence in which the task is broken down into its component parts for separate practice; then practiced as the integrated whole task
Mental Practice A practice method where performance of the motor task is imagined or visualized without overt physical practice
Created by: Grandolph1