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Psych Ch 5-7, 12
intro to psych
Question | Answer |
---|---|
Pavlov | Classical conditioning |
Insight | Learning by making connections |
Conditioned Stimulus | Experiment in which the desired result is eventually elicited by an originally neutral stimulus |
Positive Reinforcement | Behavior will usually continue |
Negative Reinforcement | Behavior will usually decrease or stop |
Bandura's Studies | The more aggressive children saw the model being rewarded. The less aggressive children saw the model being punished. |
Fixed-Ratio | Payment for each task completed; "Commission LMT pay" |
Variable-Ratio | Slot machine |
Short-term Memory | Working memory |
Retrograde Amnesia | The events shortly prior to the accident or injury are forgotten |
Proactive Interference | Information in memory interferes with learning new material |
Alzheimer's Disease | Degenerative disease with progressive memory loss |
Procedural Memories | Storage of information about skills, habits, and perceptual motor tasks |
Episodic Memories | Storage of personally experienced events |
Rote Rehearsal | Process of retaining information in your memory simply by repeating it over and over |
Long-term Memory | Memories are stored according to meaning |
Chunking | Grouping information into meaningful units |
Short-term Memory Retention | Only as much information as can be repeated or rehearsed in 1.5 to 2 seconds |
Flashbulb Memories | Vivid memory of a certain event and the incidents around it even after a long time |
Retrieval Cue | One thought leads to another until the answer to the original question is reached |
Long-term vs Short-term Memories | Different parts of the brain are specialized for memory storage |
Downs Syndrome | Hereditary mental retardation due to an extra 21st chromosome |
Phenylketonuria or PKU | Hereditary mental retardation due to a failure of the liver to produce an enzyme necessary for early brain development |
Fragile X Syndrome | Hereditary mental retardation due to a defect in the X chromosome |
Creativity | Forming new ideas |
Morphemes | Prefixes and suffixes; the smallest meaningful units of speech |
Phonemes | Basic sounds that make up any language |
Cognition | Thinking |
Syntax | Rules for arranging words into sentences in the English language |
Culture | Influenced by BOTH language and thought |
Algorithm | Has a guarenteed solution |
Trial and Error | Getting to the solution out of a limited number of options |
Heuristics | Rule of thumb |
Functional Fixedness | Box and thumbtacs; seeing beyond the limiting view that has become custom |
Brainstorming | Generating new ideas |
Compensatory Model | Rational decisions between choices; "picking a house" |
IQ Score | Tests mental ability of one person against those of the same generation |
Agoraphobia | Fear of public places |
Cognitive-Behavior Model | Self-defeating expectaions that can be unlearned and overcome |
Somataform Disorders | Physical symptoms persist without any identifiable physical cause |
Dependent | Can't make decisions or choices independently |
1/3 | Fraction of the American population that suffers from a mental disorder at some point in their lifetime |
Narcissistic | Exaggerated sense of self-importance, "Never my fault" |
Delusional | False beliefs about reality that have no basis in fact; "I'm the King of England" |
Paranoid | Extremely suspicious with bizarre complex delusions; "The CIA is trying to kill me" |
ADHD | Childhood disorder characterized by inattentiveness, impulsiveness, and hyperactivity |
Suicide in the US | 11th leading cause of death |