Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Coast Guard25' Coxsn

Unit SOP

What is the Safe navigational draft for all units boats in the SOP 6 Feet
Shoal water is considered anything less then ____ Feet. And each master chart will have a ____ outline on all shoal water in our area 6 Feet, Blue outline
What charts do we use on the boats 11360, 11373, 11374, 11375, 11376, 11377, 11378, 11382
What COMDTINST is the boat crew manual 16114.32
Where is our North AOR Includes all area north of middle Bay light
Where is out East AOR Includes all areas east of the Mobile Ship channel, North of Dauphin Island and south of Middle bay light to the state HWY 59 Bridge
Where is out West AOR Includes all area west of the Mobile Ship Channel, north of Dauphin Island and south of Middle Bay Light to the state border line
Where is out South AOR Includes all areas offshore, south of Dauphin Island to the east and west AOR boundaries
What is WP 900 #12 Dauphin Island Channel
What is WP 904 Sea Bouy
What is WP 928 #74 "A" Mobile Ship Channel
What is WP 905 Sand Island Light
What is WP 940 Sector Mobile
What is WP 917 #9 Dauphin Island Channel
Created by: michellereece
Popular Miscellaneous sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards