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Psych Open Stax Ch.6
Open Stax Psychology Textbook Chapter 6 Terms
Term | Definition |
---|---|
acquisition | period of initial learning in classical conditioning in which a human or an animal begins to connect a neutral stimulus and an unconditioned stimulus so that the neutral stimulus will begin to elicit the conditioned response |
associative learning | form of learning that involves connecting certain stimuli or events that occur together in the environment |
classical conditioning | learning in which the stimulus or experience occurs before the behavior and then gets paired or associated with the learning behavior |
cognitive map | mental picture of the layout of the environment |
conditioned response (CR) | response caused by the conditioned stimulus |
conditioned stimulus (CS) | stimulus that elicits a response due to its being paired with an unconditioned stimulus |
continuous reinforcement | rewarding a behavior every time it occurs |
extinction | decrease in the conditioned response when the unconditioned stimulus is no longer paired with the conditioned stimulus |
fixed interval reinforcement schedule | behavior is rewarded after a set amount of time |
fixed ration reinforcement schedule | set number of responses must occur before a behavior is rewarded |
habituation | when we learn not to respond to a stimulus that is presented repeatedly without change |
higher-order conditioning (also, second order conditioning) | using a conditioned stimulus to condition a neutral stimulus |
instinct | unlearned knowledge, involving complex patterns of behavior; instincts are thought to be more prevalent in lower animals than humans |
latent learning | learning that occurs, but it may not be evident until there is a reason to demonstrate it |
law of effect | behavior that is followed by consequences satisfying to the organism will be repeated and behaviors that are followed by unpleasant consequences will be discouraged |
learning | change in behavior or knowledge that is the result of experience |
model | person who performs a behavior that serves as an example (in observational learning) |
negative punishment | taking away a pleasant stimulus to decrease or stop a behavior |
negative reinforcement | taking away and undesirable stimulus to increase a behavior |
neutral stimulus (NS) | stimulus that does snot initially elicit a response |
observational learning | a type of learning that occurs by watching others |
operant conditioning | form of learning in which the stimulus/experience happens after the behavior is demonstrated |
partial reinforcement | rewarding behavior only some of the time |
positive punishment | adding an undesirable stimulus in order to stop or decrease a behavior |
positive reinforcement | adding a desirable stimulus to increase a behavior |
primary reinforcer | has innate reinforcing qualities (food, water, shelter, sex) |
punishment | implementation of consequence in order to decrease a behavior |
reflex | unlearned, automatic response by an organism to a stimulus in the environment |
reinforcement | implementation of consequence in order to increase a behavior |
secondary reinforcer | has no inherent value unto itself and only has reinforcing qualities when linked with something else (money, gold stars, poker chips) |
shaping | rewarding successive approximations toward a target behavior |
spontaneous recovery | return of a previously extinguished conditioned response |
stimulus discrimination | ability to respond differently to similar stimuli |
stimulus generalization | demonstrating the conditioned response to stimuli that are similar to the conditioned stimulus |
unconditioned response (UCR) | natural (unlearned) behavior to a given stimulus |
unconditioned stimulus (UCS) | stimulus that elicits a reflexive response |
variable interval reinforcement schedule | number of responses differ before a behavior is rewarded |
vicarious punishment | process where the observer sees the model punished, making the observer less likely to imitate the model's behavior |
vicarious reinforcement | process where the observer sees the model rewarded, making the observer more likely to imitate the model's behavior |