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Hero's Journey
Practice for the Hero's Journey
Term | Definition |
---|---|
Status Quo | the normal routine |
Call to Adventure | a mysterious message or challenge |
Departure | the Hero answers the call |
Ordinary World | The world the hero leaves to answer the call |
Special World | the world the hero must enter to answer the call |
Trials | the trouble life gives the hero. It could be monsters, escaping traps, answering riddles or more. |
Approach | the hero faces his worst monster yet, his/her worst fear |
Crisis | the Hero faces the darkest moment. Sometimes the hero even dies. |
Rebirth | the hero recovers from his crisis |
Treasure | the Hero conquers his/her worst fear and leaves with an item, key knowledge, wisdom, or power. |
Result | varies between stories |
Return | the hero enters back into the ordinary world |
New Life | the quest has changed the hero |
Resolution | because the hero has been changed, all the problems at the beginning of the story are sorted out. |
New Normal | the hero's status quo has been updated |