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Chapter 8
Unit 3
| Term | Definition |
|---|---|
| Classical conditioning | Pavlov NS+UCS=UCR --> CS=CR |
| Stimulus | sensation |
| Response | Reaction |
| Conditioning | Practice |
| Neutral Stimulus (NS) | sensation that causes no automatic reaction |
| Unconditioned Stimulus (UCS) | sensation that causes an automatic reaction w/o training |
| Conditioned Stimulus (CS) | sensation that causes an automatic reaction with training |
| Conditioned Response (CR) | Automatic reaction to a sensation after training has occured |
| Trace conditioning | NS+UCS |
| Backward conditioning | UCS+NS |
| Simultaneous Conditioning | NS/UCS |
| Learned helplessness | Developing inferiority complex |
| Stability | Repeated failure of one thing |
| Globaity | 1 repeated failure that is learned affects something else |
| Internality | failure becomes assumed |
| Delayed conditioning | Stimulus.....stimulus |
| Higher order Conditioning | CS is used as UCS in another round |
| Extinction | CS no longer cause CR |
| Spontaneous Recovery | Can only occur if extinction occurs |
| Primary consequences | natural |
| secondary/conditioned | must be learned |
| Intrinsic | self-induced |
| Extrinsic | Authority figure |
| Punishment | unpleasant consequence whose purpose is to eliminate behavior |
| Positive punishment | Added to your life to keep from doing a behavior |
| Negative punishment | Unpleasant consequence with taking away something desired |
| Reinforcement | Pleasant consequence, goal is to repeat behavior |
| Positive Reinforcement | add something desired as reward |
| Negative Reinforcement | Reward of taking away something unpleasant |
| Chaining | Condition with different behaviors with chain of items |
| Shaping | Conditioning through successive approximations |
| Successive approximations | stages toward overly wanted reward |
| Interval | Time based |
| Fixed interval | predictable money for amount of time |
| Variable interval | Unpredictable period of time |
| Ratio | Behavior based |
| Fixed ratio | predictable behavior |
| variable ratio | unpredictable behavior |
| Conformity | Individual's behavior changes to match groups |
| Modeling | Bandura; individual's behavior mimicked based on 1 person |
| Vicarious | child sees behavior and immediately copies |
| Disinhibition | modeling in stages |
| Latent learning | delayed behavioral change |
| Cognitive mapping | exist in environment long enough, behavior changes to be able to navigate |