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Psychology Exam #2

Chapter 4, 7, 6

QuestionAnswer
sensation -detection of physical energy -simple stimulation of organ of senses
transduction -conversion of energy to neural impulses
perception -determination of external stimuli from sensory stimulation -organization, identification, interpretation of sensation to form mental representation
7 types of sensory systems -vision -hearing -touch -taste -smell -balance/vestibular sense -proprioception/kinesthesis
distal stimulus reflects/radiates energy
examples of distal stimuli -light -sound -heat
proximal stimulus what affects the sense organs
example of proximal stimulus retinal image
example of proximal stimulus deception movie theater surround sound
psychophysics (Fechner) -relating physical properties to mental experiences -measuring stimulus & reactivity
detection determining whether stimulus is present
absolute threshold where stimulus detectable at least 50% of the time
subliminal threshold where stimulus detectable less than 50% of the time
discrimination detecting change in intensity/quality
just noticeable difference -where smallest detectable change occurs -roughly proportional to magnitude of standard stimulus
Weber's law -intensity/I = k (ratio) -JND is constant proportion despite variations in intensity
Fechner's law/sensation intensity psi = klogI (logarithmic)
Steven's law psi = kI^e (exponential) where "e" is slope and "k" is y-intercept
pathway of light into retina cornea -> aqueous humor -> iris/pupil -> lens -> vitreous humor -> retina -> optic nerve
cornea helps focus/distort light
sclera white part of eye
aqueous humor fluid-filled drainage system that also provides nutrients
lens -flexible -distorts light due to presence of cells
ciliary muscles -adjust shape of lens to allow focus -becomes stiffer as you get older -> takes lens longer to adjust
iris -color part of eye -controls how much light enters
pupil hole/nothing
vitreous humor fluid-filled non-drainage system
floaters things trapped in vitreous humor
retina -layers (inner to outer): photoreceptors, bipolar cells, retinal gangliion cells
fovea -central point of focus where most visual info is located -no rods here
optic nerve -where all visual energy goes to be processed by brain -bundled RGC axons -travels to lateral geniculate nucleus (area VI) in thalamus
blind spot -on optic nerve -no photoreceptors here
photoreceptors -point to back of retina -info is super compressed -> detail lost -after ganglion & bipolar cells experience light -transduce light into neural impulses
cones -majority in fovea -color processing/fine detail -need more light to function -rhodopsin photopigment
rods -more than cones -B&W and light detection -majority in periphery -iodopsin photopigment
dark adaptation -cones adapt faster, but eventually stop working -rod adapt slower, but can see in low-light
receptive fields -help with edge detection -made of ganglion cells -fovea has larger field
on-center receptive field -induce more firing -central excitatory zone
off-center receptive field -suppress firing -central inhibitory zone
autokinetic effect eye muscles moving to keep photoreceptors from fatigue
long wavelengths (colors & length) red/orange; ~700nm
short wavelenghts (colors & length) blue/purple; ~400nm
3 components of color -hue (dominant wavelength/color) -brightness (color intensity/amplitude) -saturation (how much of primary wavelength)
white light all light present
subtractive mixture -remove wavelengths b/c light waves are absorbed -produces black pigments
additive light -adding light wavelengths -light reflective -produces white light
trichromatic vision -Young-Helmholtz's theory -3 color receptors (red/photopsin I, green/photopsin II, blue/photospin III) -long wavelenghts = repressed firing -can determine wavelength based on firing rates of cones
color-blindness/color deficiency missing cones or a part of difference network
photopigments light sensitive molecules
cortical color vision -in occipital lobe -color constancy (i.e. take different wavelengths into account to figure out color)
where do visual pathways begin? area V1 of the brain (part of occipital lobe containing primary visual cortex)
ventral stream -what the thing is (shape/identity) -travels across occipital lobe into lower temporal lobes
dorsal stream -where the thing is (location/motion) -travels up occipital lobe into parietal & part of temporal lobe -plays a role in binding
how does pattern recognition work? identify features & organize them
Gestalt organization principles (7) -figure/ground -proximity (close together grouped together) -similarity (similar grouped together) -good continuation (follow through) -common fate (points that move together grouped together) -closure (fill gaps) -simplicity
binocular disparity -2 types of images give info -good for close up things
convergence closer something is, the more turned
2 types of binocular cues binocular disparity & convergence
monocular cues (8) -relative size (closer, bigger) -familiar size (knowledge) -linear perspective (farther, closer) -occlusion/interposition (close covers farther) -texture gradient (coarser, closer) -motion parallax (closer, faster) -height on image (higher, farther)
4 illusions associated with monocular cues -Ponzo illusion -Muller-Lyer -moon illusion - moon at horizon looks larger than when it's overhead -waterfall illusion - perception of continuous movement makes things seem to be moving in opposite direction (due to fatigued neurons)
motion perception deals with area MT of temporal lobe
phi phenomenon/common fate -things are moving when they're actually not -movement is alternating signals appearing in rapid successions in different locations
3 directions of perception -bottom-up (based on world & data driven) -top-down (based on expectancies/what you know & conceptually driven, e.g. A or H, handwriting) -interactive (both)
feature detectors -huge pool of different features -for bottom-up processing -in occipital lobe
simple cells -first layer to respond to features in receptive field -e.g. brightness, thickness, movement
complex cells -aggregate effects of simple cells -e.g. orientation, length
hypercomplex cells -aggregates of complex cells -e.g. certain shapes
geons -used for 3D assembly -recognition by components (RBC) -need vertices of objects to trigger -discovered by Biederman
autokinetic effect light moves & can spell out letters/words
nativism on perception ability/knowledge needed for perception is innate
empiricism on perception ability/knowledge needed for perception is learned
evidence for empiricists' view (3) -visual deprivation (restricting visual inputs to mature organism, e.g. cats in dark) -visual distortion (distorting normal vision in experienced organism, e.g. adaptation) -redirection of visual inputs (altering route of neural pathways)
synesthesia perceptual experience of one sense evoked by another
most predominant sense vision
noise -other stimuli from internal/external environment -competes with ability to detect sensory stimuli -results in misperceptions
signal detection theory -response to stimuli depends on sensitivity to stimulus in noise & on decision criterion -allows researchers to quantify response in noise -hit/miss(C)/false alarm(L)/correct rejection -measures perceptual sensitivity
perceptual sensitivity how effectively the perceptual system represents sensory events
sensory adaptation sensitivity to prolonged stimulation declines over time as one adapts
how is visual acuity measured? with Snellen chart
accomodation eye maintains clear image on retina
myopia -nearsightedness -eyeball too long -focus is in front
hyperopia -farsightedness -eyeball too short -focus is behind
bipolar cells collect neural signals & transmit out
retinal ganglion cells organize signals & send to brain
color afterimage results when cones are fatigued
color opponent system -pairs of visual neurons work in opposites -red/green -blue/yellow -could have evolved to produce better color perception
visual form agnosia inability to recognize objects by sight
optic ataxia difficulty using vision to guide movements
binding problem how features are linked together so we see them as unified
illusory conjunction features of multiple objects incorrectly combined
feature integration theory focused attention not required to detect individual features but also bind them
modular view specialized brain areas detect/represent objects
distributed representation other parts besides specialized brain areas involved too
perceptual constancy -aspects of sensory signals change but perception is consistent -allows for varying sensory input & noticing differences
image-based object recognition -object seen before stored as template (mental representation directly compared to retinal image) -drawback: different templates for different orientations not plausible
parts-based object recognition -brain deconstructs viewed objects into collection of parts -objects stored as structural descriptions in memory -limitation: only on level of categories & not individual objects
change blindness fail to detect changes to visual details of scene
inattentional blindness -failure to perceive objects not as focus of attention -conscious experience restricted to features/objects selected by focused attention
learning theory -acquisition of new knowledge, skills, responses from experience that result in relatively permanent change in state -focus on stimulus/response associations -opposes equipotentiality principle
habituation -reduced responding to stimulus that becomes familiar -e.g. clothes on skin, noise in room
basic paradigm of conditioning -US -> UR (before) -NS -> US -> UR (conditioning) -CS -> CR (after)
Pavlov's apparatus trying to understand digestion & its relationship to salivation (dog, saliva, meat, bell)
eye-blink conditioning rabbit, air puff, light/tone
Shuttle box dog, light, electrical shock
chemical processes of learning -glutamate triggers AMPA receptors -Na+ enters & begins depolarization -NMDA receptors release Mg2+ allowing Ca2+ to flood in & making more AMPA receptors -pre/post-synaptic neurons more easily triggered
standard conditioning -CS precedes US -overlap in time
simultaneous conditioning -CS & US at same time -ineffective
backward conditioning -US precedes CS -no learning occurs
delay conditioning -CS precedes US -no overlap in time -learning slower -needs cerebellum
temporal conditioning -CS = passage of time
contiguity -time in which CS & US are presented -closer = easier to learn
contingency -CS predictive -cause/effect relationship -needed for learning -hippocampus important here
stimulus/response associations -stimulus/response (US -> R, CS -> R) -stimulus/stimulus (CS -> mental representation of US -> CR)
acquisition (CC) -CS/US association/presented together -learning curve -CR probability increases gradually
extinction (CC) -CS without US -behavior goes away
spontaneous recovery (CC) -CS after delay brings back CR -stronger than it was at extinction but not at the beginning
savings (CC) learn faster 2nd time
generalization (CC) other similar CS can produce CR
discrimination (CC) only narrow range of CS
higher order conditioning (CC) -CS made meaningful & used as basis for more -CS1 -> CR -NS -> CS1 -> CR -CS2 -> CR -the farther from the original stimulus, the weaker the response
blocking (CC) -first association blocks second -CS1 -> CR -CS1 = CS2 -> CR -CS2 X CR
Little Albert experiment (Watson) -conditioned fear/emotional responses -CS = clown mask, white fluffy things -US = loud bang
example of conditioned emotional responses phobias
systematic desensitization gradual calming of conditioned emotional responses
learned helplessness -blocks acquisition of new info -adaptive response
conditioned drug tolerance -NS = room -US = heroin -UR/CS = high -different setting elicits greater effects on body b/c it isn't ready
operant/instrumental conditioning learning based on voluntary/active behaviors & assessing their consequences
Thorndike's puzzle box -cat in box, food, lever -shift in response strength to eliminate other actions
Law of Effect -response consequences determine whether it's strengthened or weakened -positive = strengthened -negative/neutral = weakened
positive reinforcement adding something desired
negative reinforcement removing something unpleasant
positive punishment adding something unpleasant
negative punishment removing something unpleasant
what is the behaviorist/empiricist view? everything based on experiences
primary reinforcers -biological needs/desires -e.g. food, sex, social interaction
secondary/conditioned reinforcers acquired needs/desires (e.g. $)
token economies -operant method to control undesired behaviors -acceptable behaviors rewarded w/ tokens & exchanged for commodities -problem: tokens removed & behaviors stop
premack principle -more preferred activities reinforce less preferred activities -will do what they like less to get what they like more
acquisition (OC) -learning curve -slow at first & gets faster
extinction (OC) -stop reinforcing & behavior goes away -response rate drops rapidly
generalization (OC) apply behavior to similar situations
discrimination (OC) narrow range only for certain situations
shaping (OC) -rewarding successive approximations until desired behavior achieved -gives rise to superstitious behavior
biological constraints -preparedness (some things organisms won't do) -belongingness (easier to learn associated behaviors)
example of biological constraints -
example of biological constraint taste aversion theory (bright/shock*, bright/sick, sweet/shock, sweet/sick*)
how to slow extinction rates use partial reinforcement schedules
high extinction rates produced by (continuous/partial) reinforcement schedules continuous
fixed ratio schedule -given after certain amount of responses -high number of responding b/c reinforcement is predictable
variable ratio schedule -don't know when reinforcement is given -high rate of responding -e.g. slot machines
fixed interval schedule -given after certain amount of time -scallop function (most activity happens right before hump) -e.g. people on salaries, landlords
variable interval schedule -reinforcement given after random time -steady responding at shallow rate
latent/implicit learning -learning can occur even when performed action not reinforced -can occur in organisms without brain areas needed for explicit learning -differs very little among people & declines slowly -e.g. Tolman's rat maze experiment, amnesics & hunger
mirror neurons -stimulated by latent learning -area 44 & 40 of parietal & frontal lobe near motor cortex -mental stimulation when doing/watching something
Rescorla-Wagner model -conditioning easier when CS was an unfamiliar event (effects of expectations) -evidence for cognitive activity
which area needed for emotional conditioning? central area of amygdala
overjustification effect external rewards undermine intrinsic satisfaction of performing behavior
stimulus control -behavior develops only when discriminative stimulus is present -produces generalization & discrimination
Skinner's "three-term contingency" 1) discriminative stimulus 2) response 3) reinforcer
intermittent-reinforcement effect behavior under intermittent reinforcement more resistant than continuous
means-ends relationship (Tolman) -knowledge that in a particular situation, a specific reward will appear after specific response -establishes internal cognitive state
cognitive map mental representation of physical features of environment
pleasure centers -areas of limbic system producing intensely positive experiences -stimulated at expense of other basic needs -activated by opiates, amphetamines, cocaine
medial forebrain bundle -pathway connecting hypothalamus to nucleus accumbens -neurons are dopaminergic
observational learning -learning takes place by watching actions of others -role imitation & awareness of behavior important -challenges behaviorist ideas -e.g. Bobo doll (aggression in children) -almost as effective as practicing it
diffusion chain initially learn behavior by observing & then serving as model for future
enculturation hypothesis being raised in human culture has profound effect on cognitive ability of chimps (particularly understanding intention of others)
artificial grammar experiment -can't articulate grammar violations, but recognize them -Broca's area involved
serial reaction time test -participants unaware of pattern -motor cortex involved
areas of brain involved in explicit learning -prefrontal cortex -parietal cortex -hippocampus
areas of brain involved in implicit learning -decreased activity in occipital region
Created by: Tiffanyy
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