Save
or

or

taken

why

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.

focusNode
Didn't know it?
click below

Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

Normal Size     Small Size show me how

# Calculations

### Conversions/formulas

Percentage Markup = Markup (actual dollar amount)/ Cost
Clark's Rule for calculating children's dosages weight of child/150 * average adult dose
Young's Rule for calculating children's dosages age of child/age of child +12 * average adult dose
gm or ml of substance to be dissolved (for concentrations and dilutions) final gm or ml of finished product * % strength(listed as a decimal)
Fahrenheit/Celsius temperature conversion 9C = 5F - 160
1kg 2.2 lb
1 oz 30ml
2 tbsp 30ml
15 ml 1 tbsp
15 ml 1/2 oz.
Selling Price = Cost + Markup
Net Profit = Selling Price - (Cost + Overhead)
1ml 20 gtts
5ml 100 gtts
5ml 1 tsp
Room Temperature(Celsius) 15 degrees - 30 degrees C
Room Temperature (Fahrenheit) 59 degrees - 86 degrees F
Temperature in refrigerator (celsius) 2 degrees - 8 degrees C
Temperature in refrigerator (fahrenheit) 36 degrees - 46 degrees F
1 gr 60-65 mg
1 dram 4ml
1oz 30ml or 8 drams (volume) 30gm or 8 drams (weight)
Calculation for concentrations and dilutions final volume/initial volume = initial strength/final strength
Final gm or ml of substance to be dissolved = final gm or ml or finished product * %strength listed as a decimal
Created by: scottjess7

Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

• SPACEBAR - flip the current card
• LEFT ARROW - move card to the Don't know pile
• RIGHT ARROW - move card to Know pile
• BACKSPACE - undo the previous action

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

# Pass complete!

 "Know" box contains: Time elapsed: Retries:
restart all cards