Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Laws for PTCB exam

DateNameDescription
1906 Pure Food and Drug Act Clamps down on misrepresentation, institutes content labeling.
1912 Sherly Amendment Focus on effectiveness
1914 Harrison Narcotics Act Regulates production, Importation, Distribution, and use or Opiates
1922 Narcotic Drug Import and Export Act(Jones-Miller Act) Intended to eliminate use of narcotics except for legitimate medicinal use
1924 Heroin Act Makes it illegal to manufacture heroin
1937 Marijuana Tax Applies controls over Marijuana
1938 Food, Drug and Cosmetic Act FDA given control over drug safety, Drugs redefined: effect body in absence of disease, Establishes class of drugs available by RX
1942 Opium Poppy Control Act Prohibits growing poppy w/o license
1951 Durham-Humphrey Amendment Established more specific guidelines for prescription drugs: habit forming, safety, and evaluation of new drugs
1951 Boggs Amendment to the Harrison Narcotic Act Mandatory sentences for narcotic violations
1956 Narcotics Control Act Intends to impose even more severe penalties for narcotics violations
1965 Drug Abuse Control Amendments(DACA) Strict controls over amphetamines, barbiturates, LSD, etc
1966 Narcotic Addict Rehabilitation Act(NARA) Allows treatment as an alternative to jail
1968 DACA Amendments Provides that sentence may be suspended and record expunged if no further violations within 1 year
1970 Comprehensive Drug Abuse and Control Act Replaces and updates all previous laws concerning narcotics and other dangerous drugs
1972 Drug Abuse Office and Treatment Act Establishes federally funded programs for prevention and treatment
1973 Methadone Control Act Regulates methadone licensing
1973 Heroin Trafficking Act Increases penalties for distribution
1973 Alcohol, Drug Abuse, and Mental Heath Administration(ADAMHA) Consolidates NIMH, NIDA, and NIAAA under umbrealla organization
1973 Drug Enforcement Administration(DEA) Remodels Bureau of Narcotics and Dangerous Drugs into DEA
1974 and 1978 Drug Abuse Treatment and Control Amendments Extends 1972 Act
1978 Alcohol and Drug Abuse Education Amendments Sets up education programs within department of Education
1980 Drug Abuse Prevention, Treatment, and REhabilitation Amendments Extens prevention education and treatment programs
1984 Drug Offenders Act Sets up special progra,s for offenders and organizes treatments
1986 Analogue(Designer Drug Act) Makes use of substances with similar effects to structure to existing illicit drugs
1988 Anit-Drug Abuse Act Establishes oversight office: National Drug Control Policy
1992 ADAMHA Reorganization Transfers NIDA, NIMH, and NIAAA to NIH and incorporates ADA<HA's progra,s into the substance abuse and mental health services administration(SAMHSA)
Created by: SO1998
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards