Save
Busy. Please wait.
Log in using Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

EQ 104 ch 6

Interpersonal Comm Ch 6

TermDefinition
affect displays Movements of the facial area that convey emotional meaning.
artifactual communication Messages that are conveyed by objects made by human hands (hairstyle, jewelry).
civil inattention Polite ignoring of others so as not to invade their privacy.
cultural display Sign that communicates a person's cultural identification, such as clothing or religious jewelry.
Facial feedback hypothesis Theory that states your facial expressions can produce emotional and physical effects.
emblems Nonverbal behaviors that directly translate into words (OK, peace).
home territory Territory in which an individual has a sense of intimacy and over which he or she exercises control.
home field advantage The increased power that comes from being in your own territory.
haptics the study of touch or tactile communication.
Formal time Time divisions that are measured objectively (seconds, days, weeks).
Informal time Time divisions that are approximate and that are referred to in general terms (soon, forever).
Illustrators Nonverbal behaviors that accompany and literally illustrate verbal messages.
Intimate distance The closest distance in proxemics; from touching to 18 inches.
Nonverbal communication Communication without words.
Markers Devices that signify that a certain territory belongs to a particular person.
Monochronic time orientation A view of time in which things are done sequentially, one thing at a time.
Kinesics The study of the communicating through facial and body movements.
psychological time An emphasis on the past, present, or future time.
Public distance The farthest distance in proxemics, ranging from 12 to 25+ feet.
Olfactory communication Communication by smell (can be attractive or repellant).
Occulesics The study of the messages communicated by the eyes.
Polychronic time orientation A view of the time in which several things may be scheduled or engaged in at the same time.
Proxemics The study of communicating through space.
Rate The speed at which you speak.
Paralanguage The vocal but nonverbal aspects of speech.
Pitch The highness or lowness of the vocal tone in speech.
Spiral of silence A theory that argues that you are more likely to voice agreement than disagreement with a controversial topic.
Regulators Nonverbal behaviors that regulate, monitor, or control the communications of another person.
Temporal communication The messages that your time orientation and treatment of time communicate.
tactile communication Communication by touch.
volume The loudness or softness of the voice.
Created by: Kirkster
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards