Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Learning_psych9

learning for ap psych

QuestionAnswer
classical conditioning a form of behavioral learning in which a previously neutral stimulus acquires the power to elicit the same innate reflex produced by another stimulus
acquisition the initial learning stage in classical conditioning during which the conditioned response comes to be elicited by the conditioned stimulus
extinction the weakening of a conditioned response in the absence of an unconditioned stimulus
spontaneous recovery the reappearance of an extinguished conditioned response after a time delay
stimulus generalization the extension of a learned response to stimuli that are similar to the conditioned stimulus
stimulus discrimination a change in responses to one stimulus but not to stimuli that are similiar
aversive stimuli unpleasant stimuli that induce changes in behavior through punishment
experimental neurosis a pattern of erratic behavior resulting from demanding discrimination learning task, typically one that involves aversive stimuli
taste aversion learning a biological tendency in which an organism learns after a single experience
operant conditioning when the consequences of behavior such as rewards or punishments influence the chance that the behavior will occur again
Pavlov= classical conditioning
Skinner= operant conditioning
law of effect the idea that responses that produced desirable results would be learned or stamped into the organism
reinforcer a condition either the presentation or removal of a stimulus that occurs after a response that strengthens that response
positive reinforcement a stimulus presented after a response and increasing the probability of that response happening again
reinforcement contingencies relationships between a response and the changes in stimulation that follow the response
continuous reinforcement a type of reinforcement schedule by which all correct responses are reinforced
shaping new behavior is produced by reinforcing responses that are similar to the desired response
intermittent/partial reinforcement some but not all correct responses are rewarded
ratio schedule a program by which reinforcement depends on the number of correct responses
interval schedule a program by which reinforcement depends on the time interval elapsed since the last reinforcement
fixed ratio reinforcement is contingent on an unvarying number of responses
variable ratio number of responses required for a reinforcement varies from trial to trial
fixed interval reinforcement is contingent on fixed time period
variable interval time period between reinforcement vary from trial to trial
primary reinforcers innate reinforcers
secondary/conditioned reinforcers stimuli that gain reinforcing power by a learned association with a primary reinforcer
token economy individuals are rewarded with tokens that act as secondary reinforcers
Premack principle the concept that a more preferred activity can be used to reinforcers a less-preferred activity
punishment an aversion stimulus which diminishes the strength of the response
positive punishment APPLICATION of an aversive stimulus after a response
negative punishment REMOVAL of an appetitive stimulus after a response/ removal of a reinforcer
negative reinforcement and punishment are each other in reverse
1 reason punishment doesn't work 1. power of punishment to suppress behavior usually disappears when the threat of punishment is removed
1 reason punishment doesn't work 2. punishment triggers escape or aggression
1 reason punishment doesn't work 4. punishment is often applied unequally
1 reason punishment doesn't work 3. punishment makes the learner apprehensive which inhibits learning new and better responses
the most effective punishment is usually _____________ rather than addition of pain. negative punishment (loss of privleges
punishment should be (6) swift, certain, limited in length and intensity, target behavior, and not give mixed messages
1 big differences between classical and operant conditioning classical- stimulus comes before response operant-stimulus comes after response
rewards in operant conditioning reward new behaviors whereas_________ in classical conditioning same responses but to new stimuli
extinction(operant) no reinforcers
extinction (classical) take away unconditioned response
In classical conditioning the learner is passive. responses are involuntary
in operant conditioning the learner is active. responses are voluntary
insight learning a form of cognitive learning in which problem solving occurs by means of a sudden reorganization of perceptions
cognitive map a mental representation of physical space
latent learning a form of learning that is not immediately expressed in an overt response; it occurs without any obvious reinforcement of the behavior or associations that are learned
tolman= rats (cognitive maps)
kohler= chimps
John Garcia and Koelling studied_____________. conditioned food aversion in rats
Created by: chocoholic810
Popular Psychology sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards