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GWS Ch. 8-10 esp.
| Question | Answer |
|---|---|
| ingenuity | skill or cleverness that allows someone to solve problems or invent things. |
| ordeal | an experience that is very difficult. |
| dazed | a state in which someone is not able to think or act normally. |
| regained | to get something again; to get back something you lost. |
| coward | someone who is not at all brave or courageous (very afraid). |
| shuddered | a person that shakes because of fear. |
| maneuverings | to move something or someone in a careful and usually skillful way. |
| spectacle | an impressive show; something that attracts attention because it is very unusual. |
| disembark | to leave a ship or airplane or to unload something from a ship or airplane. |
| glance | to look at something or someone very quickly. |
| diverted | to change the direction or use of something. |
| hardship | something that causes pain, suffering, or loss. |
| tarry | to be slow in going. |
| regiment | a military unit that is usually made of several large groups of soldiers. |
| treacherous | very dangerous and difficult to deal with. |
| haggard | looking very thin and tired especially from great hunger, worry, or pain. |
| blotchy | usually dark-colored spots especially on the skin. |
| quizzical | showing that you do not understand something or that you find something strange. |