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CLEP PRINCIPLES OF MARKETING CH 4

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Question
Answer
product planning & mgmt   product development & mgmt decision making to meet changing mkt demand  
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product classification: consumer products   targeted toward individuals & households for final consumption  
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product classification: industrial or business products   purchased for resale, operational needs, or use in further production  
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product types that consumer goods can be classified into   *convenience goods *shopping goods *specialty goods  
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convenience goods   items purchased often w/ little shopping effort (low involvement decision-making)  
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shopping goods   items typically compared at several stores before buying (high-involvement)  
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specialty goods   emote brand loyalty; characterized by "doing whatever it takes" to find & purchase the brand  
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unsought goods   items for which no demand exists because of newness or lack of want  
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product types that business goods can be classified into   *raw&component materials *fab parts *accessory equip *installations *supplies  
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business goods to produce finished goods or become part of them   *raw materials *component materials *fabricated parts  
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classes of business goods that are used in the production process   accessory equipment & installations  
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operating supplies   low-cost items aiding in the production process: lubes, pencils, cleaners  
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services   tasks performed by one individual or firm for another  
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characteristics of services   *often intangible *usually perishable *frequently inseparable from the provider  
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tangible product   those features that can be precisely specified (e.g., color, size, weight)  
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extended or augmented product   both the tangible and intangible (brand image etc) elements of a product  
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product mix   all the product lines that a firm offers  
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new product opportunities   modification of existing products or the development of new product innovations  
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points on the new product opportunity spectrum   *imitative/"me too" *modifications *minor innovations *major innovations  
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idea generation   the process of searching for new product opportunities  
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brainstorming   technique that encourages small groups to voice creative ideas on a specific topic  
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product screening   new product planning phase sorting potential products by pros & cons  
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concept testing   after the screening phase; customers given products to determine interest  
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business analysis   products passing the concept testing phase are evaluated for commericial feasibility  
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product development   products are made tangible & the initial mktg strategy is created  
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test marketing   experimental studies to test the acceptance of the product & mktg strategy  
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commercialization   start of full production & mktg; corresponds to the intro stage of the PLC  
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product adoption process   stages that consumers go through in learning about new products  
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product adoption   takes place when the buyer decides to continue using the product regularly  
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diffusion process   typical rate of adoption by consumers in response to new products  
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categories of the diffusion process   *innovators *early adopters *early majority *late majority *laggards  
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innovators   3% of pop. 1st to buy a new product. younger, affluent, cosmopolitan  
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early adopters   13% of pop. 2nd set to buy new product. locally oriented, respected in community, influencers  
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early majority   34% of pop. above avg income  
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late majority   34% of pop. less risk taking. middle aged + less affluent  
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laggards   16% of pop. last to buy. low income. product in maturity stage  
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product positioning   process of developing a product or image in the consumer's mind  
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position   consumer perception relative to competing brands/products  
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ideal points   identify consumers' perception of the perfect bundle or combo of attributes  
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mix expansion   adding new product lines or increasing depth of existing; provides opp for growth  
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contracting   eliminating or reducing lines to weed out low profiters  
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wide product mix   represents a diversification strategy; offering several different product lines  
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deep product mixes   smaller # of product lines; allows the development of several products within each line  
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product life cycle (plc)   pattern of change for most products from inception to departure  
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stages of product life cycle   *introduction *growth *maturity *decline  
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plc introduction   failure rate high. sales grow/profits negative. little competition. initial buyers  
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growth   profitability becomes positive. sales increase, new firms enter mkt  
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maturity   slowing sales level off as mkt saturates; demand peaks; greater price competition  
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decline   sales decline; firms leave mkt; in general plc getting shorter  
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manufacturer brands   "nat'l brands" created by manufacturers  
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characteristics of good brand names   *suggests benefits *simple *pleasant *memorable distinctive *allows additions *available  
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brand familiariarity   brand: *insistence *preference *recognition *non-recognition *rejection  
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brand insistence   absolute brand loyalty; no subs  
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brand preference   target consumers will usually choose  
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brand recognition   when consumers remember brand name  
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brand non-recognition   consumers do not recall the brand name  
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brand rejection   consumers recognize but refuse to buy specific brands  
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family brand   hte same brand is applied to several products  
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individual brands   a different brand for each product due to variation in type  
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licensed brand   well-established name others pay to use  
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trademarks   indentifying brand names, marks, or characters; legally protected-exclusive to owner  
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function of product packaging   *protection *promotion *information  
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how do services differ from manufactured goods   *intangible *inseparability *perishability *variability  
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intangible   not experienced by buyers until furnished; trouble setting price & communicating info  
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inseparability   cannot be separated from the person providing  
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perishable   cannot be inventoried, returned, or resold  
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variable   not the same way each and every time; raises level of perceived risk for buyers  
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