AGILE TERMS 9
Quiz yourself by thinking what should be in
each of the black spaces below before clicking
on it to display the answer.
Help!
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BENEFITS OF ENGAGING TEAM FOR PROBLEM-SOLVING | show 🗑
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show | - MUST SOLVE REAL PROBLEMS
- MAY CAUSE POOR TEAM COHESION
- BE CAREFUL W/ TEAM & PROJECT CHANGES
- BE SURE TO FOLLOW THROUGH
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show | KAIZEN (FOLLOWS PLAN-DO-CHECK-ACT OR PDCA CYCLE)
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show | EDWARD DEMING
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STEPS OF AGILE CYCLE | show 🗑
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ELEMENTS OF PROCESS TAILORING | show 🗑
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show | - OPTIMIZE THE FLOW OF INFO OR MATERIALS TO COMPLETE A PROCESS
- REDUCE WASTE OR UNNECESSARY WORK
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STEPS TO CREATE VALUE STREAM MAP | show 🗑
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TEAM MEETING THAT LOOKS AT POSSIBLE THINGS THAT CAN CAUSE FAILURE DURING A PROJECT BEFORE THEY HAPPEN | show 🗑
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ELEMENTS OF PRE-MORTEMS | show 🗑
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show | RETROSPECTIVE
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STAGES OF A RETROSPECTIVE | show 🗑
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show | 6 MINUTES
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show | 40 MINUTES
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GENERATE INSIGHTS TIMEBOX | show 🗑
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DECIDE WHAT TO DO TIMEBOX | show 🗑
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show | 20 MINUTES
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show | - START RETROSPECTIVE
- HELP PEOPLE FOCUS
- ENCOURAGE EARLY PARTICIPATION
- OUTLINE APPROACH & TOPICS FOR DISCUSSION
- GET PEOPLE IN CONTRIBUTION MODE
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show | - CHECK-IN
- FOCUS ON / FOCUS OFF
- ESVP (PEOPLE IDENTIFY IF THEY'RE EXPLORERS, SHOPPERS, VACATIONERS, OR PRISONERS)
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show | - CREATE PICTURE OF WHAT HAPPENED DURING SPRINT
- COLLECT INFO TO USE FOR IMPROVEMENTS
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GATHER DATA RETROSPECTIVE ACTIVITIES | show 🗑
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show | TIMELINE
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show | TRIPLE NICKELS
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IDENTIFY TEAM EMOTIONS DURING SPRINT | show 🗑
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GOALS OF GENERATE INSIGHTS | show 🗑
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GENERATE INSIGHTS RETROSPECTIVE ACTIVITIES | show 🗑
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show | - MAKE DECISION ON PROBLEMS THAT WERE FOUND
- HOW CAN WE IMPROVE FOR NEXT ITERATION?
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show | - SHORT SUBJECTS
- SMART GOALS
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GOALS OF SHORT SUBJECTS | show 🗑
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show | SET TEAM GOALS THAT ARE SMART:
- SPECIFIC
- MEASURABLE
- ATTAINABLE
- RELEVANT
- TIMELY
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show | OPPORTUNITY TO REFLECT ON WHAT HAPPENED DURING RETROSPECTIVE
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CLOSE OUT RETROSPECTIVE ACTIVITIES | show 🗑
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THINGS TO EVALUATE IN TEAM SELF-ASSESSMENTS | show 🗑
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Review the information in the table. When you are ready to quiz yourself you can hide individual columns or the entire table. Then you can click on the empty cells to reveal the answer. Try to recall what will be displayed before clicking the empty cell.
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You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
To hide a column, click on the column name.
To hide the entire table, click on the "Hide All" button.
You may also shuffle the rows of the table by clicking on the "Shuffle" button.
Or sort by any of the columns using the down arrow next to any column heading.
If you know all the data on any row, you can temporarily remove it by tapping the trash can to the right of the row.
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Created by:
justin.olive1
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