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Stack #2807592

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Answer
User Interface (UI)   The "User Interface" or UI of an app refers to how a person (user) interacts with the computer or app.  
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UI Elements   objects, like buttons, images, text boxes, pull down menus, screens and so on.  
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UI Events   controls, like click, scroll, move mouse, type keyboard key, etc.  
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Event-driven program   a program designed to run blocks of code or functions in response to specified events (e.g. a mouse click)  
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Event handling   an overarching term for the coding tasks involved in making your app respond to events by triggering functions.  
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Event listener   a command (onEvent in App Lab) that can be set up to trigger a function when a particular type of event occurs on a particular UI element.  
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Callback function   a function specified as part of an event listener; it is written by the programmer but called by the system as the result of an event trigger.  
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Debugging   Finding and fixing problems in your code or algorithm  
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Variable   In JavaScript (and most programming languages) the most primitive type of memory you can use is called a variable. It's called a variable because it's a piece of memory in which you can change what's stored - its value can vary.  
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Expression   Any valid unit of code that resolves to a single value. (Variables can be assigned values that are the result of an expression.)  
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Data Type   All values in a programming language have a "type" - such as a Number, Boolean, or String - that dictates how the computer will interpret it. For example 7+5 is interpreted differently from "7"+"5"  
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Variable Scope   dictates what portions of the code can "see" or use a variable, typically derived from where the variable was first created.  
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String   Any sequence of characters between quotation marks (ex: "hello", "42", "this is a string!").  
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Concatenate   to link together or join. Typically used when joining together text Strings in programming (e.g. "Hello, "+name)  
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if Statement   The common programming structure that implements "conditional statements".  
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Conditionals   Another term for if statements -- statements that only run under certain conditions  
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Selection   A generic term for a type of programming statement (usually an if-statement) that uses a Boolean condition to determine, or select, whether or not to run a certain block of statements. Resources  
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Boolean   A single value of either TRUE or FALSE  
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Boolean Expression   in programming, an expression that evaluates to True or False.  
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while loop   a programming construct used to repeat a set of commands while a boolean condition is true.  
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Models and Simulations   a program which replicates or mimics key features of a real world event in order to investigate its behavior without the cost, time, or danger of running an experiment in real life  
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List   A generic term for a programming data structure that holds multiple items.  
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Array   A data structure in JavaScript used to represent a list.  
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Key event   an event triggered by pressing or releasing a key on the keyboard.  
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keyup   event type triggered when key is released on the keyboard  
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keydown   event type triggered when key is pressed down on the keyboard  
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event.key   Use event.key - from the event parameter of the onEvent callback function - to figure out which key was pressed.  
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for loop   A typical looping construct designed to make it easy to repeat a section of code using a counter variable. The for loop combines the creation of a variable, a boolean looping condition, and an update to the variable in one statement.  
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return   a command used to end execution of a function and resume execution at the point where the function was called.  
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Canvas   a user interface element to use in HTML/JavaScript which acts as a digital canvas, allowing the programmatic drawing and manipulation of pixels, basic shapes, figures and images.  
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Created by: chris10byrd