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ABA Terms

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Term
Definition
show Evidenced based applied science, discovering environmental variables that influence socially significant behavior  
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Science   show
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show Description, Prediction, Control  
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Description   show
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Prediction   show
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show Highest level of scientific understanding, functional relation  
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6 attitudes of science   show
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show Cause and effect, Lawfulness, If/Then Statements, world is orderly and predictable  
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Empiricism   show
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show Manipulating variables to see effect on DV, basic strategy of most sciences, all variables must be controlled except DV  
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show Repeating experiments, determine the reliability  
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show Simple, fewest assumptions, keep it simple stupid  
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show Healthy skepticism  
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show BATCAGE  
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Behavioral   show
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show Socially significant behaviors, improves everyday life  
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show Replicable like a recipe, detail  
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show tied to basic principles of ABA (PER) Punishment, extinction, reinforcement  
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Analytical   show
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Generality   show
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Effective   show
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show What the HEC? (Hypothetical construct, explanatory fiction, circular reasoning) Freud, talk therapy, inner dimension  
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show Free will, using the diagnosis to explain behavior, presumed but unobserved entities  
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show knows, wants, figure out  
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show He cried because he felt sad, cause and effect are both inferred from the same information  
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show Philosophy of the science of behavior. Environmental explanations of behavior  
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show CASE (Conceptual Analysis (Behaviorism), ABA, Behavior Service Delivery, Experimental Analysis of behavior (EAB)  
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show Respondent conditioning with dogs, 1906 first study  
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John Watson   show
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B.F. Skinner   show
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show Respondent and Operant  
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Respondent Behavior   show
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Habituation   show
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Respondent Conditioning   show
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Operant Behavior   show
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Operant Contingency   show
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show 3 Term Contingency A-B-C  
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show Punishment, Extinction, Reinforcement (PER)  
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show When 2 stimuli occur close together IN TIME, resulting in an association of those 2 stimuli  
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Response   show
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show A group of behaviors that comprise an operant. 1 question= different answers.  
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show Internal or external, an energy change, physical events that affect the bx of an individual, can be described formally  
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3 types of nervous systems   show
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show Balance and movement (Propel take for muscles)  
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interoceptive,   show
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show Think 5 senses, (Hearing, smelling)  
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Stimulus class   show
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3 types of stimulus classes   show
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show Physical Feature (topography), size, color, on top  
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Temporal Stimulus Class   show
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show Hearing a buzz when you have a text messages or your battery is low  
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Feature Stimulus Class   show
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Arbitrary Stimulus Class   show
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show Only affect future behavior, immediate have the greatest effect  
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Automaticity   show
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Positive reinforcement   show
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5 types of positive reinforcers   show
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Negative Reinforcement   show
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2 Types of Negative Reinforcement   show
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show escape from an ongoing aversive stimulus (walk out of a boring lecture)  
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Avoidance   show
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Discriminated Avoidance   show
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show No warning, the avoidance is free to occur at any time.  
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show No learning history required, stimulus change that can increase future frequency without prior pairing (Food, water, hot, cold) (Phylogency)  
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Conditioned Reinforcer   show
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show Money, token systems, social attention and social praise. CR that is paired with many UR and CR's  
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Punishment   show
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Recovery from punishment   show
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show A change in one component of a multiple schedule that is accompanied by a change in the opposite direction on another component.  
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Positive Punishment   show
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show ROSER Reprimands Overcorrection Shock Exercise Response Blocking  
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Reprimands   show
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Overcorrection   show
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show AKA: Type II, removal of stimulus that decreases future frequency of behavior.  
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show Response Cost Time Out Procedures  
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Response Cost   show
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Bonus Response Cost   show
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Direct Fines   show
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show Not removed from space, less restrictive  
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show IWOR Planned Ignoring Withdrawal of a specific Positive Reinforcer Observation Ribbon  
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Ribbon/Time out Ribbon   show
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3 Types of Exclusionary Time Out   show
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Extinction   show
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show PAN Positive Reinforcement Automatic Reinforcement (light switch) Negative Reinforcement  
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Extinction Burst   show
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