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Games

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Question
Answer
What are GAMES?   GAMES are PHYSICALLY CHALLENGING, STRUCTURED activities with OPPORTUNITIES TO PRACTICE cognitive and physical skills.  
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What is the hierarchy of games?   In increasing complexity, it goes: BODY MANAGEMENT, LEAD UP, AND FORMAL GAMES.  
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What are BODY MANAGEMENT games?   BODY MANAGEMENT games are SIMPLE activities that use a COMBINATION of elements found in other games. It uses basic locomotor and non-locomotor skills and uses goal structure. ex) listening/tag games  
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What are LEAD UP games?   LEAD UP games utilize MANIPULATIVE and BODY MANAGEMENT SKILLS. ex) Soccer-baseball  
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What are FORMAL games?   FORMAL games involve SET RULES and improve SPECIFIC SKILLS. There are well defined PLAYER ROLES, ORGANIZATIONAL REPRESENTATION, and is COMPETITIVE. Further divides into four categories.  
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What are the (4) categories of FORMAL games?   With increasing complexity: TARGET, STRIKING + FIELDING, NET + WALL, AND INVASION  
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What are TARGET games?   TARGET games involve PROPELLING + AIMING games with a small range of body management skills. Stability is crucial!  
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What are STRIKING + FIELDING games?   STRIKING games involve STRIKING a specific area or space and SPRINTING in a specific pathway. FIELDING games involve RECEIVING an object at different levels, COVERING a designated area, and THROWING with accuracy.  
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What are NET + WALL games?   NET + WALL games involve HITTING OR STRIKING objects into a space at varying levels. Involves MOVING, changing directions quickly. Players must COVER a playing area ready to receive.  
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What are INVASION games?   INVASION games involve running distances with lots of speed, dodging, guarding opposition/space, and INTERCEPTION - while playing OFFENSIVE and DEFENSIVE roles.  
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What does it mean to be GAMES LITERATE?   GAMES LITERATE students are able to engage with CONFIDENCE, POISE, and ENTHUSIASM in a WIDE VARIETY of games. They are KNOWLEDGABLE and UNDERSTANDING, display TECHNICAL + TACTICAL skills, and present POSITIVE MOTIVATIONAL STATES for self and others.  
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What is TGFU?   It stands for TEACHING GAMES FOR UNDERSTANDING. Essentially it refers to how games can TRANSFER skills into other types of organized play. Provide CONTEXT and begin with a SIMPLE game form to get players to think about TACTICS.  
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What are the benefits of playing games?   It teaches GAMES THROUGH GAMES, increases MOTIVATION, and makes learning of skills and strategies MORE MEANINGFUL.  
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What are the (4) elements of COOPERATIVE PLAY?   It creates a fun, inclusive, life enhancing environment through HETEROGENOUS GROUPS, POSITIVE INTERDEPENDENCE, INDIVIDUAL ACCOUNTABILITY, and SOICAL COLLABORATIVE SKILLS.  
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What do HETEROGENOUS GROUPS refer to?   It is an aspect of COOPERATIVE PLAY. Essentially, groups should be selected either at RANDOM, PLANNED, or should REFLECT DIVERSITY.  
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What does POSITIVE INTERDEPENDENCE refer to?   It refers to how individuals must feel COMFORTABLE and DEPENDENT on each other to complete their goals.  
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What is INDIVIDUAL ACCOUNTABILITY?   INDIVIDUAL ACCOUNTABILITY refers to how each individual has a ROLE TO PLAY, must make their own CONTRIBUTIONS, and is ACCOUNTABLE.  
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What are SOCIAL COLLABORATIVE skills?   These include skills like TEAMWORK, LISTENING, TAKING SUPPORT, and BEING supportive.  
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