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Vocabulary3101
6th Grade Summer Vocab
| Question | Answer |
|---|---|
| Main Idea | The gist of a passage; central thought. |
| Perspective | Author's opinions and/or attitude about his or her topic. |
| Infer | To draw a conclusion, as by reasoning |
| Denotative | Literal meaning of a word |
| Paraphrase | Restating the meaning of something spoken or writtenin another form |
| Point of View | A position in which something is observed or considered; a standpoint. |
| Supporting Details | Provides more information |
| Context Clues | words or phrases that are built around difficult words to help the reader make meaning. |
| Voice | Shows the writers personality; the writting has a sound different from everyone elses. It contains feelings and emotions, so that it does not sound like an encyclopedia article. the reader should be able to sense the sincerity and honesty of the writer. |
| Author's Purpose | To determine whether the story or article is written for information (to give facts); for entertainment (for your enjoyment); explained ( provide an explanation) or to persuade (make you think a certain thing). |
| Summarize | A breif statement or restatement of main points |
| Etymologizes | the history of a word or word element, including its origin and derivation. |
| Persuade | Make the reader think a certain thing. |
| Phrasing/chunking | the way words are chosen and grouped in speaking and writing, ie: reading in thoughts units. |
| theme | a topic or major idea broad enough to cover the entire scope of a literary or other work of art. A theme may be stated or implicit, but clues to it may be found in the ideas that are given special prominence or tend to recur in a work. |
| character development | the way which an author presents a character in imaginative writing, as by description, by what the character says, thinks and does, or by what other characters say, think or do about the character. |
| mood | the emotional state of mind expressed by an author or artist in his or her work |
| fiction | imaginative narrative in any form that is designed to entertain |
| foreshadowing | the technique of giving clues to coming events in a narrative |
| prosody | the pitch, loudness, tempo and rhythm patterns of spoken language |
| plot | (rising action, climax, falling action) the structure of the action of a story |
| nonfiction | factual prose designed to explain, argue or describe |
| fluent | reading like you speak |
| conflict | opposing view points |
| genre | category used to classify literary works, usually by form, technique, or content |
| resolution | solution |
| visualization | mentally picturing objects or events |
| questioning | a critical strategy used before, during, and after reading to activate prior knowledge, make predictions and wonder about big ideas not specifically answered in the text |
| compare | alike, comparing the similarities of two things |
| contrast | different, comparing the difference of two things |
| chronological | in time or sequential order |