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Brevity Terms
| Question | Answer |
|---|---|
| BLIND | No visual contact of friendly aircraft/ground position. Opposite of VISUAL. |
| BURN | EO / IR illuminator is being used to provide illumination of surface points of interest. |
| CAPTURED | Specific surface target / object has been acquired and is being tracked with an on-board sensor. |
| CONTACT | Acknowledges sighting of a specified reference point (either visually or via sensor). |
| NO JOY | Aircrew does not have visual contact with the target / bandit / landmark. Opposite of TALLY. |
| PULSE | Illuminate / illuminating an enemy position with flashing IR energy. |
| ROPE | Circling an IR pointer around an aircraft to help the aircraft identify the friendly ground position. |
| SNAKE | Oscillate an IR pointer about a target. |
| SPARKLE | Mark/marking target by IR pointer. |
| STEADY | Stop oscillation of IR pointer. |
| STOP | Stop IR illumination of a target. |
| TALLY | Sighting of a target, non-friendly aircraft, landmark, or enemy position. Opposite of NO JOY. |
| VISUAL | Sighting of a friendly aircraft/ground position. Opposite of BLIND. |
| DEADEYE | Laser designator system inoperative. |
| LASER ON | Start / acknowledge laser designation. |
| LASING | The speaker is firing the laser. |
| NEGATIVE LASER | Aircraft has not acquired laser energy. |
| SHIFT | Shift laser / IR / radar device energy. |
| SPOT | Acquisition of laser designation. |
| STARE | Cue the laser spot search / tracker function on the specified laser code in relation to the specific reference point. |
| TEN SECONDS | Standby for “LASER ON” call in approximately 10 seconds. |
| TERMINATE | Stop laser illumination of a target. |
| CHECK CAPTURE | Target appears to be no longer tracked by sensor. |
| CHECK FOCUS | Sensor image appears to be out of focus. |
| HANDSHAKE | Full motion video signal and data operative to ROVER. |
| HOLLOW | Lost full motion video signal and/or data to ROVER. |
| SET | No longer slewing sensor and awaiting further updates. |
| SHADOW | Follow indicated target. |
| STAKE | A full motion video system mark has been set and is used as a frame of reference. |
| SWITCH CAMERA | Switch full motion video to EO or IR. |
| SWITCH POLARITY | Switch IR polarity to black hot or white hot. |
| ZOOM (IN / OUT) | Increase / decrease the sensor’s focal length. |
| ARIZONA | No antiradiation missiles remaining. |
| AWAY | Release / launch of specified weapon |
| BINGO | Fuel state needed for recovery. |
| CHATTERMARK | Begin using briefed radio procedures to counter communications jamming. |
| HOLD FIRE | An emergency fire control order to stop firing on a designated target, to include destruction of any missiles in-flight. |
| JOKER | Fuel state above BINGO at which separation / bugout / event termination should begin. |
| LONG RIFLE | Friendly long range A/S missile launch |
| MAGNUM | Launch of friendly antiradiation missile. |
| OFFSET | Maneuver in a specified direction with reference to a target. |
| PIG(S) | Friendly glide weapon(s) (e.g., joint stand-off weapon [JSOW]). See (weapon) AWAY. |
| PLAYTIME | Amount of time aircraft can remain on station, given in hours plus minutes |
| POGO | Switch to communication channel number preceding POGO. |
| REMINGTON | No ordnance remaining except gun or self-protect ammunition. |
| RIFLE | Friendly A/S missile launch. |
| SPLASH | Informative call to observer or spotter five seconds prior to estimated time of impact. |
| SUNSHINE | Illuminating target with artificial illumination. |
| THUNDER | One minute until A/S weapons impact. |
| WINCHESTER | No ordnance remaining. |