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Brevity Terms
Question | Answer |
---|---|
BLIND | No visual contact of friendly aircraft/ground position. Opposite of VISUAL. |
BURN | EO / IR illuminator is being used to provide illumination of surface points of interest. |
CAPTURED | Specific surface target / object has been acquired and is being tracked with an on-board sensor. |
CONTACT | Acknowledges sighting of a specified reference point (either visually or via sensor). |
NO JOY | Aircrew does not have visual contact with the target / bandit / landmark. Opposite of TALLY. |
PULSE | Illuminate / illuminating an enemy position with flashing IR energy. |
ROPE | Circling an IR pointer around an aircraft to help the aircraft identify the friendly ground position. |
SNAKE | Oscillate an IR pointer about a target. |
SPARKLE | Mark/marking target by IR pointer. |
STEADY | Stop oscillation of IR pointer. |
STOP | Stop IR illumination of a target. |
TALLY | Sighting of a target, non-friendly aircraft, landmark, or enemy position. Opposite of NO JOY. |
VISUAL | Sighting of a friendly aircraft/ground position. Opposite of BLIND. |
DEADEYE | Laser designator system inoperative. |
LASER ON | Start / acknowledge laser designation. |
LASING | The speaker is firing the laser. |
NEGATIVE LASER | Aircraft has not acquired laser energy. |
SHIFT | Shift laser / IR / radar device energy. |
SPOT | Acquisition of laser designation. |
STARE | Cue the laser spot search / tracker function on the specified laser code in relation to the specific reference point. |
TEN SECONDS | Standby for “LASER ON” call in approximately 10 seconds. |
TERMINATE | Stop laser illumination of a target. |
CHECK CAPTURE | Target appears to be no longer tracked by sensor. |
CHECK FOCUS | Sensor image appears to be out of focus. |
HANDSHAKE | Full motion video signal and data operative to ROVER. |
HOLLOW | Lost full motion video signal and/or data to ROVER. |
SET | No longer slewing sensor and awaiting further updates. |
SHADOW | Follow indicated target. |
STAKE | A full motion video system mark has been set and is used as a frame of reference. |
SWITCH CAMERA | Switch full motion video to EO or IR. |
SWITCH POLARITY | Switch IR polarity to black hot or white hot. |
ZOOM (IN / OUT) | Increase / decrease the sensor’s focal length. |
ARIZONA | No antiradiation missiles remaining. |
AWAY | Release / launch of specified weapon |
BINGO | Fuel state needed for recovery. |
CHATTERMARK | Begin using briefed radio procedures to counter communications jamming. |
HOLD FIRE | An emergency fire control order to stop firing on a designated target, to include destruction of any missiles in-flight. |
JOKER | Fuel state above BINGO at which separation / bugout / event termination should begin. |
LONG RIFLE | Friendly long range A/S missile launch |
MAGNUM | Launch of friendly antiradiation missile. |
OFFSET | Maneuver in a specified direction with reference to a target. |
PIG(S) | Friendly glide weapon(s) (e.g., joint stand-off weapon [JSOW]). See (weapon) AWAY. |
PLAYTIME | Amount of time aircraft can remain on station, given in hours plus minutes |
POGO | Switch to communication channel number preceding POGO. |
REMINGTON | No ordnance remaining except gun or self-protect ammunition. |
RIFLE | Friendly A/S missile launch. |
SPLASH | Informative call to observer or spotter five seconds prior to estimated time of impact. |
SUNSHINE | Illuminating target with artificial illumination. |
THUNDER | One minute until A/S weapons impact. |
WINCHESTER | No ordnance remaining. |