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Elements of Fiction
| Question | Answer |
|---|---|
| A short work of imaginative literature | Short Story |
| stories handed down from one generation to another | myths, legends, folktails |
| the plan of the story | plot |
| introduces the characters, setting, etc | exposition |
| builds the conflict, develops characters | rising action |
| the highest point of the story | climax |
| how the problem is solved | resolution |
| the events leading to the resolution | falling action |
| people in the story | characters |
| characters who stay the same | static |
| characters who change | dynamic |
| the central message of the story | theme |
| the angle form which a story is told | point of view |
| told by a character in the story | 1st person |
| told by an outside narrator based upon one character | 3rd person limited |
| told by a narrator who seems to know everything | 3rd person omni. |
| author's attitude toward the subject | tone |
| the way the author writes as opposed to what they say | style |
| the person or thing that acts in a way to make something happen | Cause |
| a problem between opposing forces | conflict |
| the main character of the story | protagonist |
| the person/thing working against the protagonist | antagonist |
| character vs. outside forces, man, society, nature, fate | external conflict |
| man vs, himself | internal conflict |
| event that is opposite of what is expected | irony |
| the writer explains the character | Direct Characterization |
| logical assumption a reader makes based on details a reader makes from the text | inference |
| the result of the cause | effect |
| helps to create situational irony through a turn of events that takes the reader by surprise | surprise ending |
| something happens in the story that cntradicts the expectations of a character or a reader | situational irony |
| the writer gives clues to a character be describing their behavior and appearence | indirect characterization |