Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

MGMT 300

Chapter 13

QuestionAnswer
True or False: According to expectancy theory, instrumentality is strong when employees believe that improved performance will lead to better and more rewards. True.
____ is the process of changing behavior by changing the consequences that follow behavior. Reinforcement.
The THREE components of _____ are initiation of effort, direction of effort, and persistence of effort. Motivation.
Asa and Ruby both sell insurance. Asa is married, has three children, and a new house. Ruby is single and has recently purchased a new Lexus. According to some industrial psychologists ____ how well their employer motivates them relates directly to their individual needs.
To use expectancy theory to motivate employees, managers can systematically gather information to find out what employees want from their jobs.
True or False: According to McClelland's Learned Needs Theory, people are motivated by a need for power, achievement and affiliation. True.
France has 14 million smokers. More importantly, smokers in France are closely associated with the French culture. So when the French gov't waged a war against smoking, it set as its _ to reduce smoking by 30% by the end of the decade. goal
Reinforcement theory says behavior is a function of ____ its consequences
what is an example of an intrinsic reward? a sense of achievement
what is a basic component of equity theory? referents.
True or False: The use of the need-satisfaction theories to determine what motivates employees is not a straightforward task because different theories have identified different needs categories. True.
Extrinsic rewards are _____ exemplified by bonuses, trophies and plaques.
True or False: Motivation is the set of forces the initiates, directs and makes people persist in their efforts to accomplish a goal. True.
True or False: According to the equity theory, objective reality rather than employee perceptions that determines employee motivation. False.
Which type of inequity occurs more frequently in theory than in practice? overreward
In a(n) _ reinforcement schedule, consequences follow a behavior after different times, some shorter and some longer, that vary around a specified average time. variable interval
Users of credit and debit cards that earn the owners money or rewards towards future purchases, is an example of ____. positive reinforcement
___ says that people will be motivated to the extent to which they accept specific, challenging goals and receive feedback that indicates their progress toward goal achievement. Goal setting theory
True or False: The two kinds of inequity are underreward and overrward. True.
A glass of water and shelter from a snowstorm would be examples of ___, and a gold necklace and tickets to see professional wrestling would not be. low-order needs
When it comes to reinforcing behavior in organizational settings, a(n) __ reinforcement schedule tends to produce weaker results than the other types of reinforcement schedules. fixed or variable interval
According to the text, __ is the set of forces that initiates, directs, and makes people persist in their efforts to accomplish a goal. Motivation
In expectancy theory, __ is the perceived relationship between performance and rewards. Instrumentality.
Created by: usmkatie
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards