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3d design- exam 2
Question | Answer |
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-fusion | the combo of shapes or volumes along a common edge. |
-human scale | a design that is roughly our size |
-geometric form | a 3D form derived from or suggestive of geometry. Ex, cubes, spheres |
-illusionary space | the representation of an object or scene on a 2D surface so as to give it the appearance of a 3-dimensionality |
-form | physical manifestation of an idea as opposed to the content which refers to the ideaitself.2the organization or arrangement of visual elements to create a unified design3.3D composition or unit w/in the 3D comp i.e. sphere cube&pyramid are all 3D forms. |
-invented texture | a form of visual texture that has been created without reference to perceptual reality. |
-focal point | primary pointof interest in the composition. A focal point is often used to emphasize an area of particular importance or to provide a strong sense of compositional direction. |
-shape | a flat, enclosed area created when a line connects to encose an area, an area is surrounded by other shapes or an area filled with color or texture. |
-distribution | a manner in which colors, shapes, or other visual elements are arranged within the format. |
-model | in 3D design, a model is a technical experiment or a small scale version of a larger design |
-descriptive critique | a critique in which the viewer carefully describes what he or she sees when observing a design. |
-modeling | the process of manipulating a pliable material(such as clay) to create a 3D object |
-curvilinear shape | a shape whose contour is dominated by curves or flowing lines. |
-negative space(or shape) | a clearly defined area around a positive shape or form. 2. a shape created through the absence of an object rather than through the presence of an object. |
-content | an emotional and/or intellectual meaning or message of an artwork. |
-space | the area within or around an area of substance. The artist/designer defines and activates space when constructing a 3D object. |
-pattern | a design created through systematic repetition. Many patterns are based on a module or a repeated visual unit |
-carving | the removal of materials from a larger mass, gradually revealing an image or object. Carving is a subtractive process. |
-base | a horizontal support for a physical object such as a stone block supporting a bronze sculpture. |
-principles of design | the means by which visual elements are organized into a unified and expressive arrangement. Unity, variety, balance, scale, proportion, rhythm, illusion of space, and illusion of movement are commonly cited as principles of 2D design. |
-anomaly | an obvious break from norm in design. |
-relief | sculpture in which forms project out from a flat surface. The degree of from low to high relief. |
-additive sculpture | a physical object constructed from separate parts that have been connected using glues, joints, stitching, welds, etc |
-subtractive sculpture | a forming method in which materials are removed from a larger mass , carving drilling, cutting, and turning on a lathe are all subtractive processes |