Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know (0)
Remaining cards (0)
Know (0)
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Unit A

Kinematics

QuestionAnswer
Magnitude Number and unit of the vector
Scalar Has a magnitude but no direction
Vector Have both magnitude and direction
Distance length of the path taken to move form one position to another, regardless of direction
Displacement the change in position
Speed the distance cover per unit time, a scalar quantity.
Velocity Displacement per unit time, a vector quantity.
Zero Average Velocity does not move at all for a period of time, or when it travels back to the original position.
Tangent straight line that touches a curve at only one point, represent the velocity at that instant.
Acceleration change in velocity per unit time, a vector quantity
Acceleration due to gravity acts vertically downwards 9.81m/s
Speeding up object travels with increasing velocities
Slowing down object travels with decreasing velocities
projectile is any object thrown into the air without any energy add on
Created by: Williamyu
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards