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Coraline
Coraline Stop Motion Terms
| Question | Answer |
|---|---|
| stop motion animation | an animation technique in which real objects are moved a little at a time and photographed one frame at a time |
| frame | one still photograph or image in a sequence, many of these played quickly create the illusion of movement |
| storyboard | a series of drawings or panels that plans the important shots and actions in a scene |
| shot | a continuous view recorded by a camera between edits |
| scene | a section of a film usually takes place in one location or during one continuous event |
| sequence | a group of related shots or scenes that work together to tell part of the story |
| camera angle | the direction or height from which the camera views a subject |
| camera distance | how near or far the camera appears to be from the subject |
| close up | a shot that shows a subject or detail large in the frame, often to emphasize emotion or an important object |
| wide shot | a shot that shows a large area, setting, or the full figure of a character |
| composition | the arrangement of people, objects, shapes, and empty space within an image |
| lighting | the use of light and shadow to make a scene visible and create a mood |
| color palette | the set of colors chosen for a scene, character, or whole film |
| mood | the feeling a film scene creates, such as wonder, uneasiness, sadness, or excitement |
| atmosphere | the overall felling of a setting created by details such as lighting, color, sound, and design |
| set design | planning and creating the physical environment where a scene takes place |
| set | the miniature room, landscape, or other constructed space used as the film's location |
| prop | an object handled or used by a character, such as a key, button, or tool |
| character design | the visual planning of a character's appearance, proportions, clothing, and distinctive features |
| scale | the size of an object compared with other objects or the real world thing it represents |
| pose | a character's specific body position at one moment in the animation |
| easing | gradually changing an object's speed so movement starts or stops more naturally |
| exaggeration | making a movement, feature, or reaction more pronounced to improve clarity or impact |
| editing | selecting and arranging shots to shape the story, pace, and meaning of a film |
| symbolism | using an object, color, or image to suggest an idea beyond its literal meaning (buttons acting as an unsettling visual symbol) |