Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

U2W3 GCS

TermDefinition
nuisance small amount of trouble, pesky, annoying
stanza group of lines in a poem
beamed sent through the air
flustered upset or nervous
resist stop yourself from doing something
motivation why a character does something, what keeps them going
figurative language words that create a picture in your mind, not taken literally
character trait qualities that describe a character based on what they do, say, or feel
Rhyme words that have the same ending sound
rhyme scheme pattern of rhyming words at the end of each line of a poem
treetop top of a tree
backpack a bag that you wear on your back to carry
doorbell a bell that is rung at a door to let someone know you are there
seashell a shell found in or near the sea
homemade something that is made at home
sunset the time when the sun sets
birthday the day of your birth
underline putting a line under a word
notebook a book to keep notes
starfish a sea animal that is in the shape of a star
Created by: GCS 3rd
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards