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SOC EXAM 2

QuestionAnswer
Nature vs. Nurture The debate over whether human behavior is shaped more by biology (nature) or social environment and experience (nurture).
Biological Determinism The idea that biology/genetics largely determines human behavior and characteristics.
Social Determinism The idea that society and social environment largely shape human behavior.
Socialization The lifelong process of learning society's norms, values, behaviors, and roles.
Feral Children Children who grow up with little or no human social interaction and therefore lack normal social development.
Genie Case A case of a severely isolated child that demonstrated the importance of early socialization, especially for language development.
Self A person's awareness and understanding of who they are.
Charles Cooley Sociologist who developed the concept of the looking-glass self.
Looking-Glass Self The idea that we develop our self-image based on how we think others see and judge us.
3 Parts of Looking-Glass Self 1. Imagine how others see us. 2. Imagine their judgment of us. 3. Develop feelings about ourselves based on that judgment.
George Herbert Mead Sociologist who explained how the self develops through social interaction and role-taking.
Preparatory Stage Children imitate others but do not yet understand the roles they are imitating.
Play Stage Children learn to take the role of specific people, such as parents or teachers.
Game Stage Children understand multiple roles and how those roles relate to one another.
Generalized Other Society's broader expectations and rules that people learn and use to guide their behavior.
Erving Goffman Sociologist who developed dramaturgy, comparing social interaction to a theatrical performance.
Dramaturgy The idea that social life is like a performance where people present themselves differently depending on the situation.
Impression Management The process of controlling how other people perceive us.
Frontstage The setting where we perform our roles and try to create a certain impression.
Backstage The setting where we can relax and stop performing our public role.
Agents of Socialization People, groups, and institutions that teach us society's norms and values. Examples: family, school, peers, media, religion, workplace.
Hidden Curriculum Unofficial lessons taught by schools, such as obedience, punctuality, competition, and following rules.
Adult Socialization The process of learning new norms, behaviors, and roles as an adult.
Resocialization The process of replacing old behaviors, values, and norms with new ones.
Total Institution An institution that controls nearly every aspect of a person's daily life. Examples: prisons, military boot camps, some mental hospitals.
Status A socially recognized position a person occupies.
Ascribed Status A status assigned to someone at birth or involuntarily later in life.
Achieved Status A status earned or chosen through actions, decisions, or accomplishments.
Master Status A status that becomes especially important in defining how others see a person.
Role The behaviors and expectations associated with a particular status.
Role Conflict Conflict between the expectations of two or more different roles.
Role Strain Difficulty meeting competing expectations within the same role.
Role Exit The process of leaving an important social role and developing a new identity.
Agency A person's ability to make choices and intentionally influence their own life.
Primary Group A small group with close, personal, and long-lasting relationships. Example: family or close friends.
Secondary Group A larger, more formal group organized around a specific goal or activity. Example: classmates or coworkers.
Anomie A state of normlessness where social norms become weak, unclear, or absent.
Virtual Community A community whose members primarily interact through the internet or digital technology.
Dyad A group consisting of two people
triad A group consisting of three people.
Social Capital Resources and benefits people gain from their social relationships and networks.
In-Group A group that a person identifies with and feels they belong to.
Out-Group A group that a person does not identify with and may see as different from their own group.
Reference Group A group that people use as a standard for judging themselves, their behavior, or their success.
Group Cohesion The strength of relationships and sense of unity among members of a group.
Groupthink When members prioritize agreement and group harmony over critical thinking and good decision-making.
Compliance Changing behavior because of pressure, rewards, or punishment while not necessarily changing personal beliefs.
Identification Adopting behaviors or beliefs because you want to be like or connected to another person or group.
Internalization Accepting a belief or behavior as personally correct and making it part of your own values.
Bureaucracy A formal organization characterized by hierarchy, specialization, rules, and impersonal relationships
Characteristics of Bureaucracies Division of labor, hierarchy, formal rules, specialization, impersonality, and written records.
McDonaldization The process of organizations becoming increasingly focused on efficiency, calculability, predictability, and control.
Structural Functionalism & Groups Groups help maintain social stability and perform important functions for society.
Conflict Theory & Groups Groups involve competition over power and resources and can reinforce inequality.
Symbolic Interactionism & Groups Groups are created and maintained through social interaction and shared meanings
Deviance Behavior that violates the norms or expectations of society.
Functionalist View of Deviance Deviance can reinforce social norms, create social unity, and clarify what society considers acceptable.
Conflict View of Deviance Powerful groups influence which behaviors are labeled deviant and how people are punished.
Symbolic Interactionist View of Deviance Deviance is learned through interaction and shaped by how others respond to and label behavior.
Merton's Strain Theory Deviance can occur when society promotes goals but people lack legitimate means to achieve those goals.
Conformist Accepts society's goals and uses legitimate means to achieve them.
Innovator Accepts society's goals but uses illegitimate means to achieve them.
Ritualist Gives up society's goals but continues following legitimate means/rules.
Retreatist Rejects both society's goals and legitimate means of achieving them.
Rebel Rejects existing goals and means and seeks to replace them with new ones.
Differential Association Theory Deviant behavior is learned through interaction with other people, especially close groups.
Labeling Theory Behavior becomes deviant partly because society labels a person or behavior as deviant.
Stigma A negative social label or characteristic that causes a person to be viewed as socially discredited.
Passing Hiding a stigmatized identity to avoid discrimination or negative treatment.
In-Group Orientation Identifying with and seeking support from others who share the same stigmatized identity.
Deviance Avowal When a person openly accepts or claims a deviant identity.
Uniform Crime Report A major source of U.S. crime statistics based on information reported by law enforcement agencies.
Deterrence Punishing people to discourage them and others from committing crimes.
Retribution Punishing someone because they deserve punishment for committing a crime.
Incapacitation Preventing someone from committing more crimes by restricting their freedom, usually through imprisonment.
Rehabilitation Attempting to change offenders' behavior so they can successfully return to society.
Mass Incarceration The large-scale imprisonment of people, particularly characteristic of the United States.
Nordic Prison Focus Emphasizes rehabilitation, humane treatment, normalization, and preparing prisoners to return to society.
Positive Deviance Behavior that violates social norms but produces a positive or beneficial outcome.
Created by: mrider
 

 



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