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Obj. 1.00 Fashion
| Term | Definition |
|---|---|
| Analyst | A professional who studies data and market information to identify trends and help businesses make decisions. |
| Auxiliary | Supporting businesses or services that assist the fashion industry but do not directly design or manufacture products |
| Business | An organization that produces, buys, or sells goods and services for profit. In fashion, it includes designing, manufacturing, marketing, and retail. |
| Buying | Selecting and purchasing products for a store based on trends, demand, and budget. |
| College and Career Readiness Skills | Skills students need to be successful in college, training programs, and future jobs. |
| Design | The creative process of planning and creating clothing, accessories, and footwear. |
| Fall Leadership Meeting | FCCLA events in North Carolina that help students develop leadership skills and connect with other members. |
| Fashion Accessories | Items added to outfits to complete or enhance a look. |
| Fashion Brand | A company or label known for its style, identity, and products. |
| Fashion Design | Creating clothing and accessories by sketching, selecting fabrics, and producing finished items. |
| FCCLA | A student organization that helps members build leadership, career, and life skills through projects and activities. |
| Forecasting | Predicting future trends, sales, and consumer behavior using data and research. |
| Illustrator | An artist who draws fashion designs to show ideas before production. |
| Influencer | A person who affects consumer choices through social media or public platforms. |
| Marketing | Promoting and selling products using advertising, branding, and media. |
| Market Research | Collecting and analyzing information about consumers and trends. |
| Media | Communication tools used to share information, advertising, and entertainment. |
| Merchandising | Planning and presenting products to increase sales and attract customers. |
| National Conference | A yearly leadership conference held in different locations across the United States where students participate in workshops and events. |
| National Programs | FCCLA programs that teach leadership, career, and life skills through classroom and chapter activities. |
| Omnichannel | A retail system that connects online, in-store, and mobile shopping experiences. |
| Product Development | Turning a fashion idea into a finished product through design and production. |
| Production | Manufacturing clothing and textile products from raw materials. |
| Public Relations (PR) | Managing a brand’s image and communication with the public. |
| Quality Assurance | Checking products to ensure they meet quality standards. |
| Real World Skills | Practical skills used in everyday life, school, careers, and future responsibilities. |
| Retail Merchandising | Planning, displaying, and selling products in retail stores. |
| Sales Promotion | Marketing strategies like discounts or coupons to increase sales. |
| Sourcing | Finding suppliers and materials for production. |
| STAR Events | Competitive FCCLA events where students demonstrate skills, complete projects, and earn recognition. |
| Store Management | Managing daily operations of a retail store. |
| Stylist | A professional who selects clothing and accessories for people or media. |
| Supply Chain | The process of moving a product from raw materials to the customer. |
| Textiles | Materials made from fibers or fabrics used to make clothing. |