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3D FA7
| Question | Answer |
|---|---|
| Render passes divide the output created by a render layer into separate images or image sequences. CHoices: True False | True |
| Using ___, you can separate the reflections, shadows, diffuse color, ambient occlusion, specular highlights, so on, into images or image sequences, which can then be reassembled in compositing software. Choices: layer render layers pass render passes | render passes |
| When maya renders an image, it collects data from the scene and stores it in a temporary image known as Choices: Rendering Render Layer Render Passes Frame Buffer | Frame Buffer |
| a free photoshop plugin that can read openEXR format with multilayer render passes. Choices: Rendering EXR-IO Render Passes Render Layer | EXR-IO |
| Render layers are best used to isolate geometry, shaders,and lighting to create different versions of the same animation. Choices: true or false | True |
| Render layers can be used to create a balance between efficiency and flexibility. Choices: true or false | true |
| are a way to automate the organization of your renders. If your scene has a lot of layers, cameras, and passes CHoices: Render Passes Render Layers File tokens EXR-IO | File tokens |
| Using the OpenEXR file format, you can write each pass as a single layer within the file itself. Choices: true or false | true |
| EXR-IO a free Photoshop plugin that can read openEXR format with multilayer render passes choices: true or false | true |
| are best used to isolate geometry, shaders,and lighting to create different versions of the same animation. choices: Render Passes Shader Render Layers Layers | Render Layers |