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Gaming Terms

TermDefinition
AI computational algorithms and techniques used to generate responsive, intelligent, or adaptive behaviors in non-player characters (NPCs) and game environments
Anime a style of animation originating from Japan, defined by specific art styles, vibrant characters, and often fantastic themes
Console a specialized computer device designed primarily for interactive gaming, outputting audio and video signals to a display
Cut scene a non-interactive sequence in a video game that temporarily interrupts gameplay to advance the story, develop characters, or highlight environmental changes
ESA the primary U.S. trade association representing the video game industry
ESRB Rating assigns age and content ratings to video games in the US and Canada to help consumers, especially parents, make informed decisions
First Person Shooter a subgenre of shooter video games centered on weapon-based combat, experienced directly through the eyes of the protagonist
FPS (Frames Per Second) measures how many unique, consecutive images (frames) your hardware—specifically the GPU—generates and displays on screen every second
Games screens the visual interfaces that facilitate user interaction and immersion, transitioning from initial splash logos to the main game loop
Genre a classification based on shared gameplay mechanics, objectives, and interaction methods rather than setting, theme, or narrative
Gone Gold the master version of a video game is complete and ready for manufacturing or digital distribution, signaling that main development is finished
Grind the repetitive, often time-consuming practice of repeating specific tasks—such as killing enemies, collecting resources, or completing quests—to gain experience points (XP), currency, or rare loot
Janky a game that feels unpolished, awkward, clunky, or technically buggy
Level a discrete, defined area or segment of gameplay that a player must navigate to complete an objective, usually designed to increase in difficulty as the player progresses
Loot items, resources, or currency acquired by players as rewards for defeating enemies, completing quests, or exploring the game world
MMO a video game that allows thousands of players to interact simultaneously within a shared, persistent virtual world via the internet.
Pixels the smallest controllable unit—a tiny dot or square of color—on a display screen
Platform the specific combination of hardware or operating system software that allows a video game to operate
Quest a structured task or mission assigned to a player-controlled character, often in role-playing (RPGs) or massively multiplayer online games (MMOs), to be completed for rewards such as items, experience, or story advancement
Realm a distinct, separate world, server, or dimension within a game, often featuring its own players, economy, and community.
RPG a video game genre where players assume the role of a character in a fictional setting, focusing on narrative, character development, and skill progression
Sprites a 2D bitmap image or animation integrated into a larger 2D or 3D game scene, typically representing movable characters, objects, or UI elements like health bars
Top-Down utilizes a camera perspective positioned directly above the action, often called a bird’s-eye, overhead, or helicopter view
Created by: JCraft32
 

 



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