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AQA Psych MS defs Mr

A level Psychology mark scheme definitions (memory p1)

TermDefinition
Multi‑Store Model (MSM) A structural model proposing that memory consists of three separate stores (sensory register, short‑term memory, long‑term memory) and that information flows between them through attention and rehearsal.
Sensory Register The first memory store where sensory information is briefly held in a raw, unprocessed form with very large capacity but extremely short duration.
Short‑Term Memory (STM) A temporary store with limited capacity (about 7±2 items) and duration (around 18–30 seconds), encoding mainly acoustically but sometimes visual.
Long‑Term Memory (LTM) A permanent memory store with potentially unlimited capacity and duration, encoding mainly semantically.
Maintenance Rehearsal Repeating information to keep it in STM; prolonged rehearsal transfers information to LTM.
Prolonged Rehearsal Rehearsal carried out long enough to enable transfer of information from STM to LTM.
Episodic Memory A type of LTM for personal experiences, including contextual details (time, place) and emotional states; consciously retrieved.
Semantic Memory A type of LTM containing general knowledge, facts, and meanings independent of personal experience.
Procedural Memory A type of LTM for motor skills and actions; retrieved unconsciously and resistant to forgetting.
WMM A model of STM created by Baddely and Hitch (1974) that describes it as an active system with multiple components responsible for different types of processing.
Central Executive The supervisory component that allocates attention and coordinates the slave systems; limited capacity.
Phonological Loop A subsystem that processes verbal and auditory information; limited capacity.
Phonological Store The “inner ear” that holds speech‑based information for 1–2 seconds.
Articulatory Control System The “inner voice” that rehearses verbal information and converts written words into speech‑based code.
Visuo‑Spatial Sketchpad A subsystem that processes visual and spatial information; limited capacity.
Inner Scribe The component of the VSS that processes spatial and movement information.
Visual Cache The component of the VSS that stores visual form and colour.
Episodic Buffer A temporary store integrating information from the slave systems and LTM into a single episodic representation.
Interference Forgetting due to two sets of information competing, causing reduced recall.
Proactive Interference Old information interferes with the recall of new information.
Retroactive Interference New information interferes with the recall of old information.
Similarity Interference is strongest when the two sets of information are similar in content
Retrieval Failure Forgetting due to absence of sufficient cues needed to access stored information.
Cue A trigger that aids recall by linking to the memory trace.
Encoding Specificity Principle (ESP) Tulving suggests that memory is improved when the cue present at retrieval matches the cue present at encoding.
Context‑Dependent Forgetting Forgetting due to a mismatch between environmental cues at encoding and retrieval.
State‑Dependent Forgetting Forgetting due to a mismatch between internal states (e.g., mood, physiology) at encoding and retrieval.
Leading Question A question that suggests a particular answer, potentially distorting memory.
Post Event Discussion When witnesses discuss the event with others, leading to memory contamination or distortion.
Memory Contamination When witnesses combine misinformation from others with their own memory.
Memory Conformity When witnesses change their memory to align with others due to social pressure or uncertainty.
Anxiety A state of emotional arousal involving physiological stress responses that can affect memory accuracy.
Weapon Focus Effect When attention is drawn to a weapon, reducing recall of other details due to narrowed attention.
Yerkes–Dodson Law The relationship between anxiety and performance follows an inverted‑U shape: moderate anxiety enhances recall, but very low or high anxiety impairs it.
Cognitive Interview (CI) A police interviewing technique designed to improve accuracy of EWT through memory‑enhancing strategies.
Enhanced Cognitive Interview (ECI) A version of the CI that includes additional social and communication techniques to improve witness–interviewer interaction.
Capacity The amount of information a memory store can hold.
Duration The length of time information can be held in a memory store.
Coding The format in which information is stored in memory (e.g., acoustic, semantic).
Serial Position Effect Tendency to recall first and last items in a list better than middle items.
Primacy Effect Better recall of early list items due to rehearsal into LTM.
Recency Effect Better recall of last list items because they remain in STM.
Created by: Imgonnagetin
 

 



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