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percep 2B lec 4-6

QuestionAnswer
Attention taking in posession by mind one out of several simultaneously poss objects or trains of thought, withdrawal from some things in order to focus on others
Divided Attention - Paying attention to more than one thing at a time - Eg driving
Selective Attention Focusing on specific items + ignoring others
Exogeneous Attention - Guided by environ - Something grabs attention (movement, sound, change in environ)
Endogenous Attention - Guided by attender (internally) - What choose to pay atten to
Perception + attention - Don’t perceive things without paying attention? - Exception = faces
Inattentional Blindness - Don’t perceive object/event if don’t attend to it - Espesh for dynamic events - Gorilla ball throwing vid
Change Blindness - When scenes chanfe btwn two discrete views = not sens to large diffs btwn scenes - Doesn’t happen if know location of change - Motion IS sens to changes (motion helps to pick it up) - Spot the difference
Continuity Error - Movies + tv - Filmmakers make mistakes due to inattentional blindness + change blindness
Spotlight of Attention - Analogy - Attention = spotlight - Things going on behind or around spotlight = unnoticed - BUT can with effort pay atten to things outside spotlight
Modularity - Early vision = modular - Analysing sep feats separately ( Colour, orientation, motion) - Attention = glue that sticks them togeth? Cant have percep w/o atten
the binding problem How brain integrates infro from diff sens feats into unified coherent percep of object/event
Feature Integration Theory (FIT) 1. Pre attentive stage (features free floating) 2. Focused attention stage (features bound together)
Pre-attentive Stage - Sense basic feats of scene (edge orientations,shapes, colours) - Feats exist in unbound state - O in rows of V = parallale search, the O pops out ( Orientation differences + differences in curvature)
focused attention stage - Atten directed to spec locations in scene - Neurons to object only in their own receptive field = no ambiguitty, accurate representation of scene exists
parallel search - O in rows of V - can be done quickly -"pop out"
Conjunction Search - Looking for a conjunction of two features, shape + colour - find the red O (sea of red + purp Os and Ws)
Serial Search Look at each object in a crowd, wordsearch scannign each letter in a row
Illusory Conjunction - Errors in binding - Perceiving wrong comb of feats in a scene
Gamma Band Oscillation Oscillations in brain synchronise when binding things together
Eye Movement - involved in how atten directed - eye gaze alloc to right place right time = guide actions, simple salience model should be rejected - diffs for some ppl, autistic = less eye fixation
Monotropism - theory of aut coming from comm - interest model - aut persons interests drawn in more strongly - fewer interests roused, attract more processing resources - harder tp deal w things outside interest (look at face + listen to what saying simult)
attentional enhancement - atten enhances percep (respond faster to attended obj/loc, see things clearer/contrast enhan) - atten enhan physiolog resp (parietal cort firing rates of bis neurons incr if obj in recep field attended, neurons resp better in atten parts of vis field)
motion perception - Delay + compare - Measure img at one place + time and then later at other place + time - Velocity = distance/time
Motion (Reichardt) Detector - Detectors in vis syst - Intensity edge going from left to right, detected first by left and then from right detector - Detection from both detectors = comparator - Delay from left = causes detection to happen simultaneously
Apparent Motion - Frame 2 = object in diff place from frame 1 - Object hasn’t actually moved, but see it moving from place 1 to place 2 - Eg = bell lights look like swinging but two diff lights lit up at diff points
Static Motion Illusion - Kitaoka - Objects in frame not moving, move eyes around = looks like moving
Correspondence Problem - How know what parts of image correspond to each other across diff scene frames
Nearest Neighbour Matching - Assume features which match frame to frame are the ones closest by - Solution to correspondence prob - Matching pixels from one frame to nearest pixels in next frame
Common Fate - Gestalt grouping rule - If things moving in same direc = tend to group them together -Eg = flocks of geese
Aperture Problem - Area seen by 1 motion detector = small, causes problems determining direction of motion - barberpole
Barberpole Illusion - Stripe pattern moving along pole appears to be moving in inconsistant direc with actual motion - Imposing vertical or horizontal appertures makes stripes look like moving diff direc
Optic Flow - Pattern of retinal motion we see if moving toward or away from object - Gives info abt speed + direction of heading - Used in VR videogames, 5D theatre to give illusion of moving
Corollary Discharge - differentiate btwn mvnt caused by external stim + self gend mosh - comparator comps ret mosh to efferent sig from eye (diff sigs = mosh perceived, mosh w eyes fixed or tracked mosh) (matched sigs = no mosh perceived, ret mosh due to mosh of eyes)
Area V5/MT-> monkey brain - MT/v5 neurons are selective for direction of motion - Receptive fields built up by combining motion detectors together = get bigger cell w bigger receptive field responding to certain speed + direction of motion
Areas MST, FST -> monkey brain - MSTd = dorsal, self motion - MSTv = trajectories, standard obj mmvnt - FST = actions
hMT+, V3 - Human motion area - Parts have input from vestibular syst (balance, acceleration), gives info on self motion - V3 + Posterior Superior Temporal Sulcus = imp for combinations of form + motion
Biological Motion - Attach lights to joints, film human moving in dark room = point light display - Simply a pattern of motion, recognised as moving human - can assume identity, emotion, gender - posterior superior temporal sulcus = sens to bio mosh
Biological motion in autism - mckayet al 2012 - autistic + non - see point light display moving left, right or scrambled - understand funct connect - non autistic = access to diff pathways, areas which deal w mosh directly - aut = seeing as series of snapshots must connect
Wavelength - electromag rad just below 400 + abv 700 nanometres = all colours - parti wavelength = partic clr sens - clr not carried in light itself, light has prop (wvlngth) = stirs up disposish to see clrs - clrs in objs = way reflect diff types of light
Benham’s Disc - Black + white, when spin = see colours - As rotate, get oscillation freq which evokes colours - Diff rates for diff ppl
Spectral Reflectance - Spectral reflectance graph - Proportion of light a surface/object reflects at each wavelength
Colour Diagnosticity - Colour can be diagnostic for an object class - Yellow + curved = know it’s a banana - Can be uncanny if colour isnt right
Memory Colours - hansen et al 2006 - grey bananas = bluer than grey courgettes - polystyrene fruit, viewing box light onto it - partips adjst light = fruit looks grey - grey 4 courg = more reddish (offset green) - grey 4 ban = blue (offst yellow)
Trichromacy - Young-helmholtz - clr = outputs of 3 phys mechs w diff spectral sensitivities - clr match tests = any clrd light = matched by adjusting relative amnts of 3 prim lights (blue, red, green) - 3 cone types = 3 cone pigments
spectral sensitivity - 3 cone types = 3 diff spectral sensitivites - short (s) = blue - medium (m) = green - long (l) = red
Metamer Spectral distributions that is diff but looks the same colour
Opponent-Process Theory - alt to young helmholtz by hering - nat pairing of clrs = black/white, red/green, blu/yell - clrs gend by opp processing (scales) - evidence = clr afterimages = see opp clr when adapt to partic clr
Opponent cells in LGN + ret - combine trichrom by combining cone outputs - L-M = red/green (l oppos m) - (L+M)-S ) yel/blu (s oppos comb of l + m)
Opponent processing = ret ganglion cells r/g or b/y centre surround
opponent processing: encoding along optic nerve - achrom channel = L+M = M layers = parasol/M ganglion cells - red/green = L vs M = P layers = midget/P ganglion cells - blue/yellow = (M+L) vs S = K layers = bistratified/K gang cell
Forbidden Colours Reddish green, yellowish blue
Double Opponent Neurone - Partic type of cell, responds only to clr contrast - Exist in v1 - Basis of simult clr contrast - Neurons built = red-green opponent cells together = new cell responding in partic way in diff parts of receptive field
Simultaneous Colour Contrast - Grey patch surrounded by red, see green in middle/grey - Surround of double opponent cell stimulated by background, centre expects there to be red
Unique Hue - Wavelengths not perceived as combos, but as purely blue green or yellow - Represented in v1
Object Colour - Determined by spectral distribution of reflected light - Spectral power of illuminant - Spectral reflectance of object
Colour Constancy - Colours stay constant under changes of illuminant, don’t change moving from daylight ot artifish light or at diff times of day - achieved thru chromatic adaptation, effects of context (clrs change based on clrs next to it + illuminant) + mem effects
Chromatic Adaptation - Wavelength strikes retina for extended time, cones most sens to those wavelengths become temp less sens to those wavelengths - Wearing coloured glasses, adapt to seeing world w diff colour filter
Lightness Constancy - Calibrate using lightest + darkest things we see - What seen as white + black is relative - Helps to distinguish shadows from material changes
“Colour as Material” Assumption - Colour = best + most reliable indicator of change in material rather than illumination change - Lightness boundary = shadow - Colour boundary = material changed
Created by: melissa.sjolin
 

 



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