click below
click below
Normal Size Small Size show me how
unit 4
| Question | Answer |
|---|---|
| interactive marketing | is the two-way buyer-seller electronic communication in which the buyer controls the kind and amount of information received from the seller |
| choiceboard | is an interactive internet enabled system that allows individual customers to design their own products and services by answering a few questions and choosing from a menu of product or service attributes |
| collective filtering | is a process that automatically groups people with similar buying intentions, preferences, and behaviors and predicts future purchases |
| personalization | is the consumer-initiated practice of generating content on a marketers website |
| permission marketing | is the solicitation of a consumers consent to receive e-mail and advertising based on personal data supplied by the consumer |
| context | appeal and functional look |
| content | all digital information on website |
| customization | ability of site to modify for individual customers |
| connection | linkage between other sites |
| communication | dialogue between site and consumer |
| community | user to user communications |
| commerce | conduct sales transactions |
| online consumer | people who shop online |
| eight-second rule | is a view that customers will abandon their efforts to enter and navigate a website if download time exceeds eight seconds |
| behavioral targeting | uses information provided by cookies for direct m |
| social commerce | is the use of social networks for browsing and buying |
| subscription commerce | involves the payment of a fee to have products and services delivered on a recurring schedule |
| cross-channel consumer | shops online, buys offline or vice versa |
| showrooming | looking in person, buying online |
| webrooming | looking online, buying in person |
| social media | digital tech that facilitates the creation and sharing of user generated content |
| social network | where users interact with each other |
| social shopping | people share what they purchased online |
| customer engagement | is the degree and depth of brand-focused interactions a customer chooses to perform |
| apps | are small, downloadable software programs that can run on smartphones and tablet devices. |
| IMC | integrated marketing communications |
| promotional mix... | is the combination of one or more communication tools used to , inform prospective buyers |
| IMC | is the concept of designing marketing communications programs that coordinate all promotional activities-advertising, personal selling, sales promotion, public relations, and direct marketing |
| advertising | is any paid form of nonpersonal communication about n organization, product, service or idea by an identified sponsor |
| Personal selling | consists of the two-way flow of communication between a buyer and seller, often in a face-to-face encounter, designed to influence |
| Publicity | is a nonpersonal, indirectly paid presentation of an organization, product, or service |
| public relations | is a form of communication management that seeks to influence the feelings, opinions, or beliefs held by customers, prospective customers. |
| sales promotion | is a shor |
| advertising | is any paid form of nonpersonal communication about an org, product, service or idea by an identified sponsor |
| product advertisements ... | are advertisements are advertisements that focus on selling a product or service and which take |
| institutional advertisements | ads designed to build goodwill or an image for an org rather than promote a specific product or service |
| fear appeals | avoid negative experiences |
| sex appeals | increase attractiveness |
| humorous appeals | fun and exciting |
| reach | is the number of different people or households that an ad reaches |
| rating | the percentage of households in a market that watch a show |
| frequency | the avg number of times a person is exposed to an ad |
| Gross rating points | multiplying reach by frequency |
| cost per thousand(cpm) | refers the cost of reaching 1,000 people |
| perishable messages | are messages that are only there for a short period of time |
| figure | 19-3 |
| continuous schedule | steady, seasons not important |
| flighting schedule | intermittent, reflects seasonal demand |
| pulse schedule | burst, flighting and continuous new product |