Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

MKTG 250 Chapter 11

MKTG Chapter 11

TermDefinition
Skimming high initial price to maximize revenue from early adopters
Penetration low initial price to quuickly atrract customers and gain market share
Harvesting reducing unnecessary expenses to retain revenue and invest in more profitable products
Deletion removal of products from the market
Fashion a style of the times
Fad short life cycle
Product/Brand Manager Manage product life cycle stages. New-product development. Marketing program implementation. Extensive data analysis,
Product Modification involves altering one or more of a product’s characteristics, such as its quality, performance, or appearance, to increase the product’s value to customers and increase sales
Market Modification strategies by which a company tries to find new customers, increase a product’s use among existing customers, or create new use situations
Product Bundling multiple products or services are sold together as a single package, often at a discounted price, to increase value for customers and boost sales
Trading Up adding value to the product (or line) through additional features or higher quality materials
Trading Down reducing a product’s number of features, quality, or price
Branding a marketing decision in which an organization uses a name, phrase, design, or symbols, or combination of these to identify its products and distinguish them from those of competitors
Brand Name any word, device (design, shape, sound, or color), or combination of these used to distinguish a seller’s products or services
Trade Name a name that has the status of a trademark
Trademark symbol, word, or words legally registered or established by use as representing a company or product
Brand Personality a set of human characteristics associated with a brand name
Brand Equity the added value a brand name gives to a product beyond the functional benefits provided.
Licensing a contractual agreement whereby one company (licensor) allows its brand name(s) or trademark(s) to be used with products or services offered by another company (licensee) for a royalty or fee
Packaging a component of a product that refers to any container in which it is offered for sale on which label information is conveyed
Label an integral part of the package that typically identifies the product or brand, who made it, where and when it was made, how it is to be used, and package contents and ingredients
Product Life Cycle the stages a new product goes through in the marketplace: introduction, growth, maturity, and decline
Introduction Stage • Stimulate trial • Primary demand • Selective demand • Skimming strategy • Penetration pricing
Growth Stage • Rapid sales growth. • More competitors. • Profits peak. • Advertising for selective demand. • Repeat purchasers. • New features. • Broad distribution.
Maturity Stage • Industry/product sales slow. • Fewer new buyers. • Profit declines. • Product differentiation. • Fewer competitors
Decline Stage • Industry/product sales drop. • Price drops. • Environmental changes
Created by: user-2023011
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards