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3DTEXTURINGSA3

QuestionAnswer
M5
Where should exported textures be moved to in an Autodesk Maya project? sourceimages folder
Which layer type cannot be painted on and instead loads a material to fill channels? Fill layer
What is the selection mode that fills entire connected sub-meshes in Polygon Fill? Mesh Fill
Which shortcut is used to pan in the viewport? Alt + MMB
In the layer stack, which layer is processed or drawn first on the mesh? Bottom layer
What is the keyboard shortcut for the Iray Render mode? F10
Which tool allows you to extract material information from the 3D mesh surface? Material Picker
The Polygon Fill tool is primarily intended to be used on Paint Layers for basecolor. False
Baking mesh maps is an optional step that does not affect Smart Materials. False
Substance Painter creates a separate texture set for every material ID of an imported mesh. True
Smart masks are presets that use baked Mesh Maps to provide automatic texturing True
An orange line under a layer thumbnail indicates that at least one effect exists on that layer. True
A mask on a layer is always in grayscale, regardless of the color used to paint it. True
Document Resolution can be changed at any time during the project. True
The action of transferring mesh-based information into textures is called ________. Baking
Which panel is used to manage and organize painting layers? Layer Stack
Which tool lets you apply brush strokes directly onto the surface of the 3D mesh? Paint tool
A black and white image that allows you to place specific shapes onto a layer is an ________. Alpha
What keyboard shortcut is used to quickly open the Export Textures window? Ctrl + Shift + E
When exporting textures for Maya, the Output Template should be set to PBR Metallic Roughness or ________. Arnold
Which is NOT a part of Substance Painter interface? Attribute Editor
Which template is used for a general PBR workflow when creating a new project? ASM – PBR Metallic Roughness
The content of a folder is processed after the layers that are at the same level in the stack. False
The ________ window changes its displayed parameters depending on the current tool or layer selection. Properties
Which interface element displays all the material IDs of the imported 3D mesh? Texture set list
Which specific material allows you to drag and drop images onto an object and manipulate them with a pivot? Sticker
The shortcut to create a new project is "Ctrl + _"? N
Navigation in Substance Painter is significantly different from navigation in Maya. False
Which asset type is found in the Asset Panel? Smart Materials
When importing a custom alpha, setting the image type to "Current Session" will save it permanently in the library. False
M6
What determines the specific spectral colors absorbed by an object? Material properties
In a normal map, which channel typically indicates how a model looks when lit from above or below? Green channel
Which term refers to light reflected by objects that illuminates other objects in a scene? Indirect illumination
What refers to the ratio of reflected light to incident light across different colors? Albedo
Which rendering technique uses Monte Carlo integration to average light paths? Path Tracing
Which rendering technique is most commonly found in films where quality is more important than speed? Pre-Rendering
What phenomenon is characterized by light entering the backside of a translucent object and passing through? Back scattering
Which rendering technique is a mathematical projection rather than a simulation of real light? Rasterization
Diffuse reflections are view-dependent, meaning their appearance changes with the viewing angle. False
PBR stands for Physically Based Rendering. True
A split vertex normal has a single direction that is the average of connected vertex normals. False
Rasterization is generally faster than path tracing because it casts fewer rays. True
Aliasing is a problem that only affects the edges of geometry. False
Direct lighting is the primary reflected light that forms the image of an object in our brains. True
A perpendicular line jutting out from a polygon plane used to calculate light. Normal
The technique used to blend pixel colors along edges to eliminate "jaggies." Anti-aliasing
The effect where light penetrates a surface, scatters, and exits at a different location. SSS
The process of casting one set of rays from a single point that stops at the first hit. Rasterization
A superset of ray tracing that includes full global illumination simulation. Path Tracing
The artist responsible for defining the consistent look of CG creatures and objects. Lookdev
What is the primary goal of shading in the rendering process? Computing object color
Look development involves creating colors, textures, and materials for the final image. True
Skin requires subsurface scattering to look realistic because it has a degree of translucency. True
The term used in computer graphics to describe matte surfaces. Lambertian
_______ rendering is another term for Pre-Rendering. Offline
Normal maps can modify the silhouette of a low-poly model. False
When an object's normals are ________, it doesn't react to light correctly. flipped
Ray tracing intersections calculate lighting based on material and light data. True
What is the primary goal of anti-aliasing? Smooth jagged edges
The process of creating hair, fur, or plumage for 3D characters. Grooming
Created by: user-1957417
 

 



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