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Stack #4636818

TermDefinition
Antecedent An environmental condition or stimulus change that exists or occurs prior to the behavior.
Applied Behavior Analysis (ABA) The process of analyzing and improving socially significant behaviors through the scientific method.
Experimental Analysis of Behavior (EAB) A natural science that studies behavior by identifying functional relations between behavior and controlling variables in the environment.
Automatic Reinforcement Reinforcement that occurs in the absence of social consequences. This terminology is preferred over “sensory reinforcement”.
Automatic Punishment Punishment that occurs in the absence of social consequences.
Behavioral Functions The reason a behavior occurs typically to gain attention, access to tangibles, escape, or automatic reinforcement.
Behavior The portion of an organism’s interaction with the environment that involves some movement of the organism.
Behavior Altering Effect An increase or decrease in behavior due to the reinforcement history.
Behavioral Cusp A behavior that opens access to new environments, reinforcers, or learning opportunities, leading to broad developmental change.
Calibration The degree to which data from a measurement system match a true value or standard. Identified errors guide corrections to improve the system.
Celeration The change in rate of responding over time.
Concurrent Chains (Schedule) Design An experimental design in which participants have two or more response options resulting in different treatment procedures.
Conditioned Punisher A previously neutral stimulus change that functions as a punisher due to prior pairing with other punishers.
Conditioned Reflex A learned stimulus-response functional relation with an antecedent stimulus and the response it elicits. E.g., Bell rings🡪salivation.
Conditioned Reinforcer A stimulus change that functions as a reinforcer due to prior pairing with other reinforcers.
Conditioned Stimulus A neutral stimulus that becomes conditioned when paired with an unconditioned or conditioned stimulus.
Consequence A stimulus change that follows a behavior.
Contingency Dependent and temporal relations between operant behavior and its controlling variables.
Contingency-Shaped Behavior Behavior that is shaped through direct experience with contingencies.
Continuous Schedule of Reinforcement Reinforcing every occurrence of behavior (known as an FR1 or CRF)
Deprivation The increase in the effectiveness of a reinforcer after limited to no exposure.
Direct Measurement The behavior that is measured is the same as the behavior that is the focus of the investigation.
Discrete Trial A structured teaching method involving a clear antecedent, a specific behavior, and a consequence.
Discriminated Operant An operant that occurs more frequently under certain antecedents.
Discriminative Stimulus A stimulus that signals the availability of reinforcement for a specific behavior.
Environment The physical and social surroundings in which behavior occurs
Event Recording A method of measuring behavior by counting each time it occurs.
Explanatory Fiction A presumed cause of behavior that lacks observable evidence and doesn't improve understanding or prediction.
Exclusionary Time Out Following a behavior targeted for reduction, the individual is removed from the current environment for a set time. Tactic based on negative punishment.
Fixed Interval Reinforcement is delivered for the first response after a fixed amount of time has passed.
Fixed Ratio Reinforcement is delivered after a set number of responses.
Fixed Schedule Reinforcement is delivered after a set amount of time or a set number of responses.
Formal Dimensions of stimuli The physical properties of a stimulus, such as size, shape, color, and intensity.
Four Functions of Behavior Attention, Escape, Tangible, and Automatic Reinforcement
Free Operant A behavior that can occur at any time without specific prompts and is freely emitted.
Four Term Contingency The expanded operant conditioning model that considers the overall effectiveness of the reinforcer. Includes the motivating operation (MO), antecedent, behavior, and consequence.
Functional Response Class A group of responses which share the same function.
Generalized Punisher A conditioned punisher which has been associated with a number of other punishers. Example: The word "no".
Generalized Reinforcer A conditioned reinforcer which has been associated with a number of other reinforcers. Example: Money.
Interobserver Agreement (IOA) The degree to which two or more observers report the same observed behavior.
Limited Hold A time window during which a response must occur to receive reinforcement at the end of an interval
Mentalism An approach to understanding behavior that assumes that a mental, or “inner,” dimension exists that differs from a behavioral dimension
Negative Punishment A stimulus is REMOVED from the environment following a behavior which results in a DECREASE in future occurrences of that behavior.
Negative Reinforcement A stimulus is REMOVED from the environment following a behavior which results in an INCREASE in future occurrences of that behavior.
Non-Exclusionary Time Out Following a behavior targeted for reduction, the individual remains in the current environment, but access to reinforcement is removed or significantly reduced. Tactic based on negative punishment.
Noncontingent Reinforcement NCR Reinforcement is delivered on a schedule independent of behavior.
Operant Behavior Behavior that is selected, maintained, and brought under stimulus control as a function of its consequences.
Operant Conditioning A learning process in which behavior is shaped by its consequences, such as reinforcement or punishment.
Overcorrection A way to reduce behavior by having a learner correct what they did and practice doing it the right way.
Philosophic Doubt A healthy skepticism that requires scientists to continuously question the truthfulness of what is regarded as fact.
Positive Punishment A stimulus is ADDED to the environment following a behavior which results in a DECREASE in future occurrences of that behavior.
Positive Reinforcement A stimulus is ADDED to the environment following a behavior which results in an INCREASE in future occurrences of that behavior.
Response Blocking The therapist physically stops the behavior targeted for reduction before it can be completed.
Response Class A group of responses with varying topography that all have the same effect on the environment.
Satiation The decrease in the effectiveness of a reinforcer after repeated exposure.
Stimulus Delta A stimulus that signals the non-availability of reinforcement.
Topography The physical form or shape of behavior (i.e., what it looks like).
Three term contingency The foundational operant conditioning model. Includes an antecedent, behavior, and consequence
Two Term Contingency The basic relationship between a behavior and its consequence.
Variable Interval Reinforcement is delivered for the first response after varying amounts of time have passed.
Variable Ratio Reinforcement is delivered after an unpredictable number of responses, averaging a set value
Created by: user-2027487
 

 



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