Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

ERGO2 P1

TermDefinition
Cognitive ergonomics a subset of ergonomics that studies cognition in work settings, in order to optimize human well-being and system performance.
Ergonomics the science of fitting the job to the worker. it is a multidisciplinary science that seeks to confrom the workplace and all of its physiological aspects to the workers
Physical Ergonomics human anatomical, anthropometric, physiological and biomechanical characteristics fall under this branch of ergonomics as they relate to physical activity
Physucal Ergonomics working postures, materials handling, repetitive movements, WMSDs, workplace layout, safe and health fall under this branch of ergonomics
Cognitive Ergonomics mental processes such as perception, memory, reasoning, and motoro response fall under this branch of ergonomics as they affect interactions among humans and other elements of a system
Cognitive Ergonomics Mental workload, decision-making, skilled performance, human-computer interaction, human reliability, work stress and training as these may relate to human-system design.
Organizational Ergonomics the optimization of sociotechnical systems including their organizational structures, policies, and processes.
Organizational Ergonomics communication, crew resource management, work design, design of working times, teamwork, participatory design, community ergonomics, cooperative work, new work paradigms, virtual organizations, telework, and quality manamagent fall under this branch of er
2.6 to 3.8% estimates from Europe's economics cost of all work-related ill health range from ____ to ____ of GDP
40 to 50% a high proportion maybe up to ___ to ___ of the costs will be for MSDs
0.5 to 2% available cost estimates of MSD put the cost between ___ and ___ of Europe's GDP
600 million more than ____ working days are lost due to related ill-health each year in Europe
Work-related MSDs are impairments of bodily structures which are caused or aggravated primarily by work and by effects of work environment
MSDs are cumulative disorders, resulting from repeated exposure to high or low intensity loads over a long period of time.
Force application, repetition of movements, awkward and static postures, local compression of tools and surfaces, vibration, cold or excessive heat, poor lighting, and high noise levels 8 physical factors that contribute to development of MSDs
Demanding work/Lack of control over tasks performed; Low levels of job satisfaction; repetitive monotonous work; lack of support from colleagues, supervisors and managers 4 organizational and psychosocial factors that contribute to the development of MSDs
Prior medical history, physical capacity, age, obesity, smoking 5 individual factors contributing to the development of MSDs
Created by: romulols
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards