Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Physics Chapter 11

QuestionAnswer
Density formula p = m/V
Sinks: Object density > Fluid density
Floats: Object density < Fluid density
Neutrally buoyant (suspended): Object density = Fluid density
Pressure Formula P = F/A - SI unit is N/m^2 or Pa - 1.0 atm = 1.013 * 10^5 Pa
Pressure & Area Relation If you're just standing on the ground, your pressure is higher. If you're lying across it, your pressure is lower.
Absolute Pressure Equation Patm (pressure at top) + Pgauge
Which direction does Fb go? Fb is considered to be acting upward through the center of gravity of the displaced fluid.
Buoyant Force A body wholly or partially submerged in fluid is buoyed up by a force equal to the weight of the fluid displaced. The force that causes this apparent loss of weight is Fb.
Main Concept of Fb When the object is fully submerged, Fb = mg (fluid displaced) or pVg. When partially submerged, it only equals the part underwater.
Where does FN come in with relation to Fb? Do NOT confuse Fb with FN! A floating object is under two forces only - mg and Fb. BUT if the object sinks entirely, it will experience mg, Fb, AND the normal force from the solid surface at the bottom of the container.
Tip for Balloon Skin Because the balloon skin is very thin and neglible, the volume of the cold air will equal the volume of the hot air.
Complete Lecture Problem 2 --
Pascal's Principle States that the pressure applied to a confined fluid is transmitted throughout the fluid and acts in all directions. P1 = P2.
Fluids in Motion Can have two types of motions -> a laminar flow and a tubular flow.
Laminar Flow When the molecules forming the flow follow the path of each other.
Turbulent Flow When the molecules exceed a certain speed and become random (NOT IMPORTANT).
Volume Flow Rate Formula Often used with ideal fluids. A1v1 = A2v2 A = cross-sectional areas of pipe or conduit at two different points. For cyl, it would be the volume without the h. v = the velocities of the fluids at those two respective points.
Manometer Pressure is the same at both levels. Gas presses down from one side, raising fluid, other side is influenced by pressure AND gas. So you're using Po and pgh.
Barometer Po = pgh. Container is open to the atmosphere so fluid presses down. P = 0 at the very top.
Tip about cars and plungers You see a problem like this, expect the formula to be P1=P2. Essentially F1/A1 = F2/A2. If they ask how much depression, you can also do A1d1 = A1d2.
Ideal Vs. Real Fluid Larger/wider pipe (more volume) = more air flow, because there's less parts that are dragging against the edges. Meanwhile, longer pipe = less air flow.
When to use continuity equation and when to use Bernoulli's Bernoulli's usually refers to change in pressure (1/2pv^2 - 1/2pv^2f), while continuity is just constricted flow rate through a pipe.
Tips for the Plane Question You can think of it as a pipe and use A1V1 = A2V2. The velocity for the smaller portion is higher so its pressure is lower. On a level flight, lift = weight.
Complete Lecture Problem 4 --
If you're just solving for Patm, you're going to use... Pascals
Tip for finding normal force Remember Fn = Fb - mg
Created by: smurtab
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards