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2 - NA vs A
| Term | Definition |
|---|---|
| NA | repeated exposure single stimulus change response amplitude/frequency |
| Habituation | decrease response/time repeated irrelevant stimuli stop smell own dog stimulus specific - notice similar smells |
| habituation is reversible | notice stimulus again (focus) |
| habituation NOT | NOT sensory adaptation |
| sensory adaptation | receptor fatigue physical process |
| dishabituation | recovery response novel NEW stimulus appears siren (NEW stimulus) -> re alerts you to traffic (tuned out) |
| sensitisation | increase response to stimulus repeated exposure not stimulus specific increase in responsiveness "loud bang" -> reactive to other noises |
| Desensitisation | makes sensitised response decrease to BASELINE over time |
| Infant studies | Habituation simple stimuli Sensitisation -> H (complex stimuli) |
| learning/attention | stimulus complexity(novelty) |
| A | links two stimuli stimulus & response |
| Classical conditioning | pairing NS with US to produce CR(Conditioned response) |
| NS + US | = CR |
| NS -> | becomes CS |
| US (unconditioned stimulus) | naturally triggers UR (unconditioned response) |
| CS (condition stimulus) | triggers CR (similar to UR) |
| Bell NS + Food US | salivation UR bell CS -> salivation CR (REMEMBER THE BELL) |
| BELL CS | -> SALIVATION CR (USED TO BE SALIVATION UR) |
| Acquisition curve | NEGATIVELY accelerating learning CONTINUES post what is easily measured |
| Appetitive vs Aversive US (unconditioned stimulus) | Appetitive (pleasant) -> slower to condition Aversive (painful) -> fast learning (1 trial) |
| appetitive(pleasant) us | slow |
| aversive(painful) us | fast |
| Stimulus intensity | stronger us/cs -> faster stronger learning |
| dual process theory | both H and S can co-occur net response depends on balance between two processes |
| Classical conditioning Stimulus substitution THEORY | CS becomes a substitute for US -> CR resembles UR Light + grain -> pecking w open beak (food) Light + water -> pecking w closed beak (water) CR is not always identical to UR (aversive cases) STIMULUS SUBSTITUTION |
| CC Preparatory response THEORY | CR prepares organism for US (uncondition stimulus) Eye blink prepares for air puff PREPERATION |
| CC Compensatory response THEORY | CR is opposite to CR COMPENSATION goal to maintain homeostasis drug tolerance, addiction |
| HIGHER order conditioning (NS becomes CS) | NS becomes CS Association with another CS Highway NS + Truck CS Highway becomes CS2 (FEAR) CR weaker than first order conditioning |
| SENSORY (PRE) CONDITIONING (Two NS associated) | Two NSs are associated BEFORE either becomes CS Dog and Neighbour paired (Both NS) Dog bites you -> Fear of dog THEN neighbour TIMING - first CS must predict the second |
| Limit to CC Overshadowing | more salient CS overshadows weaker one (Compound CS) |
| Limit CC Application | Use strong flavour chemo prevent taste aversion to other foods |
| CC Blocking | learning blocked IF CS already predicts US No new learning if stimulus adds NO NEW INFORMATION CS ALREADY PREDICTS US |
| CC Latent inhibition | Pre exposure to NS without US makes harder to condition Ignoring fire alarm (multiple fire alarms) |
| Timing of CS and US pairings (CS AND US) | IMPORTANT |
| DELAYed conditioning | CS precedes US and overlaps MOST EFFECTIVE DELAYED = EFFECTIVE DELAYED = DISABLE ELF |
| TRACE conditioning | CS ends before US starts (memory required) MODERATE CONDITIONING REQUIRES MEMORY OF THE CS Memory = Moderate Trace a line is moderate (requires MEMORY) MODERATE TRACE MEMORY(of CS) MODERATE |
| SIMULTANEOUS conditioning | SIMS CS and US occur together - Weak TOGETHER = SIMS FIND WALDO(SIMS) = WEAK |
| BACKWARD conditioning | WE NEVER GO BACKWARDS NO US precedes CS - NO 1st CS, 2nd US (no connection) |
| OPTIMAL timing | 0.5-1 sec DELAY between CS and US |
| PAVLOV'S DOG | anticipate timing (DELAY) SALIVATE BEFORE FOOD (anticipate the food because of DELAY) |