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Stack #4545063

QuestionAnswer
Consciousness Subjective experience of the external world and one’s own mind
How do we know anyone else is conscious We don’t, consciousness is subjective
People judge consciousness based on perceived ability to experience (pain, pleasure, hunger) and to act deliberately (have agency: movement plus self-control, planning, memory
Properties of consciousness Intentionality, Unity, Selectivity, Transcience
Intentionality Conscious OF something – in the world or your own thoughts/emotions
Unity Input from the different senses and your internal thoughts integrated into one experience
Selectivity At any one moment, a person is aware of only a fraction of what they COULD be aware of Inattention blindness experiments Dichotic listening experiment
Transcience Contents of awareness tend to change from moment to moment
Attention Can be snagged by an external event But also, we can voluntarily attend to some external object/events and ignore others Can also direct attention to one’s own thoughts (what to pack for a trip, rehearsing a speech
Mind Wandering Attention disengaged from outside world and directed at own thoughts – but allowed to drift from topic to topic
What's in the unconsciousness mind? MOST of the mental machinery that produces our conscious perceptions, emotions, thoughts
Circadian Rhythm A 24-hour cycle
Sleep wake cycle synchronized To earth’s 24 hour cycle
EEG Combination of EEG, eye movements, muscle activity used to identify sleep stage
Sleep Stages 1 and 2 lighter sleep, easier to wake up
Sleep Stages 3 and 4 “slow wave” sleep. Harder to wake someone up
REM sleep Rapid eye movements under closed eyelids, dreaming, muscles are actively inhibited (brainstem neurons inhibit spinal motor neurons)
Sleep Stages follow a 90 minute cycle all night
Functions of Sleep Physical restoration, Reinforcing memories
Physical restoration Repairing wear and tear to cells
Total sleep deprivation = Death (rat experiment)
Short term sleep deprivation Increased sensitivity to pain, trouble maintaining body temperature, poor immune function, poor retention of new memories
Sleep requires the coordination of many different brain areas, so many ways it can go wrong
Insomnia Difficulty falling asleep or stayi
Sleep apnea Stop breathing for short periods while asleep
Somnambulism Sleepwalking. Occurs during Stage 3 or 4 sleep, not REM sleep
Narcolepsy Suddenly falling asleep during a waking activity
Sleep Paralysis Waking up unable to move
Night terrors Abruptly waking up in a panic
Mental activity during sleep In ALL sleep stages, but qualititatively different between nonREM and REM stages
REM dreams marked by Vivid imagery and bizarreness of content
Characteristics of REM dreams Intense emotion Illogical thought Meaningful sensation (visual > other modalities) Uncritical acceptance Difficulty remembering dreams on waking
Theories about Dream content Freudian and More modern activation synthesis view
Freudian Dreams represent suppressed wishes, transformed to hide their true content
More modern activation synthesis view More modern “activation-synthesis” view: Stored information is being refreshed, updated, and re-arranged (partly to weave in new learning). As snippets fly by, part of our brain tries to turn them into a story.
Drug tolerance Larger dose required to produce same effect over time
Psychological dependence Desire or craving for the substance
Depresseants reduce CNS activity, by increasing activity of GABA – the main inhibitory neurotransmitter. Alcohol Barbituates (medical use before surgery, Seconal, Nebutal) Benzodiazepines (prescribed for anxiety, Valium, Xanax) Inhalants (drugs of abuse only)
Stimulants increase CNS activity, but in many different ways across drugs Caffeine ,Nicotine, Amphetamines (Methedrine, Dexedrine , Cocaine, Ecstasy/MDMA Drugs prescribed for attention deficit disorder (Adderal, Ritalin, Concerta)
Opiates Originally from a plant. Bind to the same receptors as naturally occurring neurotransmitters called endorphins (for “endogenous morphine
Cannabis THC in the plant binds to same receptors as a naturally occurring neurotransmitter called anandamide – discovered in 1992.
Halluciogens (LSD from a mold, psilocybin from mushrooms, mescaline from cactus, synthetic compounds like Ecstasy): Affect neurotransmitters in midbrain (dopamine, serotonin) that in turn influence the cortex
Learning grounded in the behaviorist tradition in Psychology
Learning takes a quantitative approach to the relationship between an organism’s past experience and current behavior
Memory Theories include unobservable mental processes (NOT behaviorist)
Types of Learning Nonassociative, Associative, Social
Nonassociative The response to a single stimulus changes when the stimulus is repeated
Associative Learning about relationships between events
Social Learning by instruction or by observing the behavior of others
Habituation Decreased response after repeated exposure to a stimulus, especially if the stimulus is neither harmful nor rewarding
Dishabituation Increased response because of a change in something familiar
Sensitization A threatening or painful stimulus leads to an increased response to a subsequent stimulus (the same or a different stimulus)
Classical Conditioning Learning that one stimulus predicts another
Operant conditioning Learning the relationship between a response and the consequences of that response
Unconditioned Stimulus Naturally produces a particular response
Unconditioned Response Reliable Response to the US
Conditioned Stimulus Initially neutral and produces no response
Conditioned Response Resembles the UR after conditioning
Acquisition Phase of classical conditioning when the CS and the US are presented together
Extinction CS occurs without the US and the learned response (CR) is gradually eliminated
Spontaneous Recovery Tendency of a learned behavior to recover from extinction after a rest period
Simple motor responses Eyeblinks, breathing rate
Activities of glands and internal organs Salivation, release of hormones, heart-rate, etc
Emotional responses Contain elements of both
Second order conditioning Pair a new neutral stimulus with the conditioned stimulus (CS). Afterwards, it will also produce the conditioned response (CR)
Generalization Stimulus that is similar to the CS produces CR too
Discrimination Learning that a stimulus similar to the CS is NOT followed by the US, so CR stops occurring
Eyeblink Unconditioned stimulus: Puff of air to the eye Response: Blink Conditioned stimulus: tone After pairing tone & puff: tone alone produces blink
Taste/smell aversion Gastrointestinal illness shortly after eating/drinking some particular food Later, the taste and smell of that food produces nausea
Learning a stable change in the organism due to change in the strength of the connections (synapses) between specific neurons
Classical conditions changes synaptic strengths in the same brain structures that govern the UNconditioned response
Operant Conditioning Learning the relationship between a response and the consequences of that response
Behaviors followed by a good outcome are Likely to be repeated
Behaviors followed by a bad outcome are Less likely to be repeated
Reinforcement A stimulus or event that increases the behavior that led to it.
Punishment A stimulus or event that decreases the behavior that led to it.
Postive Prescence of something
Negative Absence of something
Reinforcement is Superior when it comes to changing behavior
Reinforcement indicates What the desired behavior is
Primary reinforcer Satisfied biological needs
Secondary reinforcer Associated with or predicts a primary reinforcer
MFB= Medial forebrain bundle
VTA= Ventral tegmental area (part of midbrain), neurons take out dopamine
A behavior declines in frequency when No longer rewarded
Intermittent Schedules of Reinforcement Fixed/Variable ratio and interval
Fixed ratio schedule Reward is delivered after a specific number of responses have been made
Variable Ratio Schedule Reward is delivered after some average number of responses – but there is variability around the average
Fixed Interval Schedule A response will produce a reward after a fixed amount of time has passed since the last reward
Variable Interval Schedule A response will produce a reward at some average amount of time after the last reward – but there is variability around the average
Three Term contingency Discriminative stimulus (context), response, reinforce, Animal or person learns that a response will be rewarded in one context but not anothe
Superstitious Behavior Behavior increases when correlated with reinforcement But the impact of intermittent reinforcement shows that even a weak correlation can be effective
Latent Learning Learning without reward
Acquired knowledge can be more crucial than a particular rewarded response
Social Learning Observational Learning (Bandura bobo doll experiment), Vicarious fear conditioning
Created by: user-1989437
 

 



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